cocoaTouch/HogHatViewController.m
author koda
Tue, 06 Apr 2010 02:39:06 +0000
changeset 3308 b6dcae4b6d2c
parent 3305 91074496d5c9
child 3312 6d8f1c76756d
permissions -rw-r--r--
make the tables work also on iphone make the popover menu work also on iphone

//
//  HogHatViewController.m
//  HedgewarsMobile
//
//  Created by Vittorio on 02/04/10.
//  Copyright 2010 __MyCompanyName__. All rights reserved.
//

#import "HogHatViewController.h"


@implementation HogHatViewController
@synthesize hatList, hatSprites, hog;

#pragma mark -
#pragma mark View lifecycle


- (void)viewDidLoad {
    [super viewDidLoad];

    //NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
    NSString *hatPath = [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Graphics/Hats/"];
    NSArray *array = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:hatPath
                                                                         error:NULL];
    self.hatList = array;
    NSMutableArray *spriteArray = [[NSMutableArray alloc] initWithCapacity:[hatList count]];
    for (int i=0; i< [hatList count]; i++) {
        NSString *hatFile = [hatPath stringByAppendingString:[hatList objectAtIndex:i]];
        
        UIImage *image = [[UIImage alloc] initWithContentsOfFile: hatFile];
        CGRect firstSpriteArea = CGRectMake(0, 0, 32, 32);
        CGImageRef cgImgage = CGImageCreateWithImageInRect([image CGImage], firstSpriteArea);
        [image release];
        
        UIImage *hatSprite = [[UIImage alloc] initWithCGImage:cgImgage];
        [spriteArray addObject:hatSprite];
        CGImageRelease(cgImgage);
        [hatSprite release];
    }
    self.hatSprites = spriteArray;
    [spriteArray release];
    //NSLog(@"%@", hatList);
}

- (void)viewWillAppear:(BOOL)animated {
    [super viewWillAppear:animated];
    self.title = [hog objectForKey:@"hogname"];
    // this updates the hog name and its hat
    [self.tableView reloadData];
    // this moves the tableview to the top
    [self.tableView setContentOffset:CGPointMake(0, 0) animated:NO];
}

/*
- (void)viewDidAppear:(BOOL)animated {
    [super viewDidAppear:animated];
}
*/
/*
- (void)viewWillDisappear:(BOOL)animated {
    [super viewWillDisappear:animated];
}
*/
/*
- (void)viewDidDisappear:(BOOL)animated {
    [super viewDidDisappear:animated];
}
*/

- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
    // Override to allow orientations other than the default portrait orientation.
    return YES;
}


#pragma mark -
#pragma mark Table view data source
-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
    return 2;
}

-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
    NSInteger rows;
    if (0 == section) 
        rows = 1;
    else
        rows = [self.hatList count];
    return rows;
}

// Customize the appearance of table view cells.
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
    
    static NSString *CellIdentifier = @"Cell";
    
    UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
    if (cell == nil) {
        cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
    }
    
    if (0 == [indexPath section]) {
        cell.textLabel.text = [hog objectForKey:@"hogname"];
        cell.imageView.image = nil;
        cell.accessoryType = UITableViewCellAccessoryNone;
    } else {
        cell.textLabel.text = [[hatList objectAtIndex:[indexPath row]] stringByDeletingPathExtension];
        if ([cell.textLabel.text isEqualToString:[hog objectForKey:@"hat"]]) {
            cell.accessoryType = UITableViewCellAccessoryCheckmark;
        } else {
            cell.accessoryType = UITableViewCellAccessoryNone;
        }
        
        cell.imageView.image = [hatSprites objectAtIndex:[indexPath row]];
    }
    
    return cell;
}


/*
// Override to support conditional editing of the table view.
- (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath {
    // Return NO if you do not want the specified item to be editable.
    return YES;
}
*/


/*
// Override to support editing the table view.
- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath {
    
    if (editingStyle == UITableViewCellEditingStyleDelete) {
        // Delete the row from the data source
        [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:YES];
    }   
    else if (editingStyle == UITableViewCellEditingStyleInsert) {
        // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
    }   
}
*/


/*
// Override to support rearranging the table view.
- (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath {
}
*/


/*
// Override to support conditional rearranging of the table view.
- (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath {
    // Return NO if you do not want the item to be re-orderable.
    return YES;
}
*/


#pragma mark -
#pragma mark Table view delegate

- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
    // Navigation logic may go here. Create and push another view controller.
	/*
	 <#DetailViewController#> *detailViewController = [[<#DetailViewController#> alloc] initWithNibName:@"<#Nib name#>" bundle:nil];
     // ...
     // Pass the selected object to the new view controller.
	 [self.navigationController pushViewController:detailViewController animated:YES];
	 [detailViewController release];
	 */
}


#pragma mark -
#pragma mark Memory management

- (void)didReceiveMemoryWarning {
    // Releases the view if it doesn't have a superview.
    [super didReceiveMemoryWarning];
    
    // Relinquish ownership any cached data, images, etc that aren't in use.
}

- (void)viewDidUnload {
    [super viewDidUnload];
    self.hatList = nil;
    self.hog = nil;
    // Relinquish ownership of anything that can be recreated in viewDidLoad or on demand.
    // For example: self.myOutlet = nil;
}


- (void)dealloc {
    [hog release];
    [hatList release];
    [super dealloc];
}


@end