hide complete IP of other users, when non-admin requests player info. showing the first two parts of the IP was kinda pointless to begin with (what for?) and has recently lead to increased abuse and lobby flooding due to bots collecting/posting IP tracking information
unit uCursor;
interface
procedure init;
procedure resetPosition;
procedure updatePosition;
procedure handlePositionUpdate(x, y: LongInt);
implementation
uses SDLh, uVariables;
procedure init;
begin
resetPosition();
end;
procedure resetPosition;
begin
SDL_WarpMouse(cScreenWidth div 2, cScreenHeight div 2);
end;
procedure updatePosition;
var x, y: LongInt;
begin
SDL_GetMouseState(@x, @y);
if(x <> cScreenWidth div 2) or (y <> cScreenHeight div 2) then
begin
handlePositionUpdate(x - cScreenWidth div 2, y - cScreenHeight div 2);
if cHasFocus then
SDL_WarpMouse(cScreenWidth div 2, cScreenHeight div 2);
end
end;
procedure handlePositionUpdate(x, y: LongInt);
begin
CursorPoint.X:= CursorPoint.X + x;
CursorPoint.Y:= CursorPoint.Y - y;
end;
end.