author | unc0rr |
Sat, 07 Jan 2006 15:21:44 +0000 | |
changeset 39 | b78e7185ed13 |
parent 32 | 78bff13b11c0 |
child 40 | 416d54ce0c34 |
permissions | -rw-r--r-- |
/* * Hedgewars, a worms-like game * Copyright (c) 2005 Andrey Korotaev <unC0Rr@gmail.com> * * Distributed under the terms of the BSD-modified licence: * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * with the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef GAME_H #define GAME_H #include <QObject> #include <QTcpServer> #include <QTcpSocket> #include <QByteArray> #include <QString> #include <QDir> #include "team.h" #include "rndstr.h" #define IPC_PORT 46631 #define MAXMSGCHARS 255 #define SENDIPC(a) SendIPC(a, sizeof(a) - 1) class HWGame : public QObject { Q_OBJECT public: HWGame(int Resolution, bool Fullscreen); void AddTeam(const QString & team); void PlayDemo(const QString & demofilename); void StartLocal(); void StartNet(const QString & netseed); signals: void SendNet(const QByteArray & msg); public slots: void FromNet(const QByteArray & msg); void LocalCFG(const QString & teamname); private: enum GameType { gtLocal = 1, gtDemo = 2, gtNet = 3 }; QTcpServer * IPCServer; QTcpSocket * IPCSocket; char msgbuf[MAXMSGCHARS]; quint8 msgbufsize; quint8 msgsize; QString teams[5]; QString seed; int TeamCount; RNDStr seedgen; QByteArray * demo; QByteArray toSendBuf; int vid_Resolution; bool vid_Fullscreen; GameType gameType; QDir cfgdir; void Start(); void SendConfig(); void SendTeamConfig(int index); void ParseMessage(); void SendIPC(const char * msg, quint8 len); void SendIPC(const QByteArray & buf); void RawSendIPC(const QByteArray & buf); void SaveDemo(const QString & filename); QString GetThemeBySeed(); private slots: void NewConnection(); void ClientDisconnect(); void ClientRead(); }; #endif