author | unc0rr |
Sat, 07 Jan 2006 15:21:44 +0000 | |
changeset 39 | b78e7185ed13 |
parent 36 | a803a00a3272 |
child 84 | 0f6669da2fcb |
permissions | -rw-r--r-- |
/* * Hedgewars, a worms-like game * Copyright (c) 2005 Andrey Korotaev <unC0Rr@gmail.com> * * Distributed under the terms of the BSD-modified licence: * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * with the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef NET_H #define NET_H #include <QObject> #include <QTcpSocket> #include <QRegExp> #include <QStringList> #include <QTimer> #include "team.h" #include "rndstr.h" #define MAGIC_CHAR "\x02" struct netTeam { QString nick; QStringList hhs; }; class HWNet : public QObject { Q_OBJECT public: HWNet(int Resolution, bool Fullscreen); void Connect(const QString & hostName, quint16 port, const QString & nick); void Disconnect(); void JoinGame(const QString & game); void AddTeam(const HWTeam & team); void StartGame(); signals: void Connected(); void AddGame(const QString & chan); void EnteredGame(); void FromNet(const QByteArray & buf); void LocalCFG(const QString & team); void ChangeInTeams(const QStringList & teams); public slots: void SendNet(const QByteArray & buf); private: enum NetState { nsDisconnected = 0, nsConnecting = 1, nsConnected = 3, nsJoining = 4, nsJoined = 5, nsStarting = 6, nsGaming = 7, nsQuitting = 8 }; QTcpSocket NetSocket; NetState state; QRegExp * IRCmsg_cmd_text; QRegExp * IRCmsg_number_param; QRegExp * IRCmsg_who_cmd_target; QRegExp * IRCmsg_who_cmd_target_text; QRegExp * IRCmsg_who_cmd_text; QString mynick; QString opnick; QString channel; bool isOp; quint32 opCount; netTeam teams[5]; quint8 teamsCount; int gameResolution; bool gameFullscreen; RNDStr seedgen; int playerscnt; int configasks; QByteArray NetBuffer; QTimer * TimerFlusher; void RawSendNet(const QString & buf); void RawSendNet(const QByteArray & buf); void ParseLine(const QString & msg); void msgcmd_textHandler(const QString & msg); void msgnumber_paramHandler(const QString & msg); void msgwho_cmd_targetHandler(const QString & msg); void msgwho_cmd_textHandler(const QString & msg); void msgwho_cmd_target_textHandler(const QString & msg); void hwp_opmsg(const QString & who, const QString & msg); void hwp_chanmsg(const QString & who, const QString & msg); void ConfigAsked(); void NetTeamAdded(const QString & msg); void RunGame(const QString & seed); private slots: void ClientRead(); void OnConnect(); void OnDisconnect(); void Perform(); void displayError(QAbstractSocket::SocketError socketError); void FlushNetBuf(); }; #define SENDCFGSTRNET(a) {\ QByteArray strmsg; \ strmsg.append(a); \ quint8 sz = strmsg.size(); \ QByteArray enginemsg = QByteArray((char *)&sz, 1) + strmsg; \ QString _msg = MAGIC_CHAR MAGIC_CHAR + QString(enginemsg.toBase64()); \ hwp_chanmsg(mynick, _msg); \ RawSendNet(QString("PRIVMSG %1 :").arg(channel) + _msg); \ } #define SENDCFGSTRLOC(a) {\ QByteArray strmsg; \ strmsg.append(a); \ quint8 sz = strmsg.size(); \ QByteArray enginemsg = QByteArray((char *)&sz, 1) + strmsg; \ emit FromNet(enginemsg); \ } #endif