project_files/AudioMono/Sounds/shotgunreload.ogg
author sheepluva
Sun, 23 Nov 2014 02:15:57 +0100
changeset 10531 b8e6164a1a18
parent 6495 48acc6111b87
permissions -rwxr-xr-x
fix for issue #234 - the framebuffers for side-by-side and top/bottom had alpha channels. so when sprites with alpha were blended into the framebuffer it would blend the sprite pixel alpha with the fb pixel alpha

(binary:audio/ogg)