Fix some incorrect German translations
- translate “turn” as “Zug” instead of “Runde”
- fix other wrongly translated words
- fix some incorrect string IDs in de.txt
- typo fixes
use gfx::{ format, ConstantBuffer, DepthTarget, RenderTarget, TextureSampler, VertexBuffer,};struct Camera { pos: [f32; 2]}fn render() {}