share/hedgewars/Data/Scripts/Locale.lua
author alfadur
Tue, 30 Oct 2018 19:08:39 +0300
changeset 14033 bf77c4d2294f
parent 13726 247d1bcf3c5e
permissions -rw-r--r--
fix theme editor

-- Library for localizing strings in lua scripts

if LOCALE ~= "en" then
    HedgewarsScriptLoad("Locale/" .. tostring(LOCALE) .. ".lua", false)
end

function loc(text)
    if locale ~= nil and locale[text] ~= nil then return locale[text]
    else return text
    end
end

function loc_noop(text)
    return text
end