#![forbid(unsafe_code)]
#![allow(unused_imports)]
#![allow(dead_code)]
#![allow(unused_variables)]
#![deny(bare_trait_objects)]
use getopts::Options;
use log::*;
use std::{env, net::SocketAddr, str::FromStr as _};
mod core;
mod handlers;
mod protocol;
mod server;
mod utils;
use crate::server::network::{NetworkLayer, NetworkLayerBuilder};
const PROGRAM_NAME: &'_ str = "Hedgewars Game Server";
#[tokio::main]
async fn main() -> tokio::io::Result<()> {
env_logger::init();
info!("Hedgewars game server, protocol {}", utils::SERVER_VERSION);
let args: Vec<String> = env::args().collect();
let mut opts = Options::new();
opts.optopt("p", "port", "port - defaults to 46631", "PORT");
opts.optflag("h", "help", "help");
let matches = match opts.parse(&args[1..]) {
Ok(m) => m,
Err(e) => {
println!("{}\n{}", e, opts.short_usage(""));
return Ok(());
}
};
if matches.opt_present("h") {
println!("{}", opts.usage(PROGRAM_NAME));
return Ok(());
}
let port = matches
.opt_str("p")
.and_then(|s| u16::from_str(&s).ok())
.unwrap_or(46631);
let address: SocketAddr = format!("0.0.0.0:{}", port).parse().unwrap();
let server = tokio::net::TcpListener::bind(address).await.unwrap();
let mut hw_network = NetworkLayerBuilder::default().with_listener(server).build();
hw_network.run().await;
Ok(())
}