isOnCurrentHog and isOnCrosshair now look at the distance relative to the screen rather than world coords, this means that zooming out doesn't make it harder to touch the hog or crosshair
/***************************************************************************/
/* */
/* smooth.c */
/* */
/* FreeType anti-aliasing rasterer module component (body only). */
/* */
/* Copyright 1996-2001 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#define FT_MAKE_OPTION_SINGLE_OBJECT
#include <ft2build.h>
#include "ftspic.c"
#include "ftgrays.c"
#include "ftsmooth.c"
/* END */