gameServer/CMakeLists.txt
author Wuzzy <almikes@aol.com>
Fri, 22 Sep 2017 18:46:28 +0200
changeset 12488 c19e5ece5b3f
parent 11855 ad435d95ca4b
child 13291 31615a2e0db1
permissions -rw-r--r--
Fix rotatemask (hedgehog info) key toggling team bars instead of changing hedgehog tags Pressing rotatemask toggled the team bars, but it was clearly indicatd otherwise in the controls menu. To change hog tags, you must have pressed rotatemask+precise which is not what users expect. New behaviour: - rotatemask changes hog tags - rotatemask+precise toggles team bars


include(${CMAKE_MODULE_PATH}/utils.cmake)

find_package_or_disable(GHC NOSERVER)

include(${CMAKE_MODULE_PATH}/CheckHaskellModuleExists.cmake)

check_haskell_module_exists("Control.Exception" mask 1 base)
check_haskell_module_exists("Data.Map" size 1 containers)
check_haskell_module_exists("Data.Vector" length 1 vector)
check_haskell_module_exists("Data.ByteString" pack 1 bytestring)
check_haskell_module_exists("Network.BSD" getHostName 0 network)
check_haskell_module_exists("Data.Time" getCurrentTime 0 time)
check_haskell_module_exists("Control.Monad.State" fix 1 mtl)
check_haskell_module_exists("Codec.Binary.Base64" encode 1 sandi)
check_haskell_module_exists("System.Log.Logger" warningM 1 hslogger)
check_haskell_module_exists("System.Process" createProcess 3 process)
check_haskell_module_exists("Data.ByteString.Lazy.UTF8" decode 1 utf8-string)
check_haskell_module_exists("Data.Digest.Pure.SHA" sha1 1 SHA)
check_haskell_module_exists("System.Entropy" openHandle 0 entropy)
check_haskell_module_exists("Codec.Compression.Zlib" decompress 1 zlib)
check_haskell_module_exists("System.Random" getStdGen 0 random)
check_haskell_module_exists("Text.Regex.TDFA.ByteString" execute 2 regex-tdfa)

# this one needs type signatures to work
# check_haskell_module_exists("Control.DeepSeq" deepseq 2 deepseq)



set(hwserver_sources
    OfficialServer/DBInteraction.hs
    Actions.hs
    ClientIO.hs
    ConfigFile.hs
    Consts.hs
    CoreTypes.hs
    EngineInteraction.hs
    FloodDetection.hs
    HWProtoCore.hs
    HWProtoInRoomState.hs
    HWProtoLobbyState.hs
    HWProtoNEState.hs
    HandlerUtils.hs
    JoinsMonitor.hs
    NetRoutines.hs
    Opts.hs
    RoomsAndClients.hs
    ServerCore.hs
    ServerState.hs
    Store.hs
    Utils.hs
    Votes.hs
    hedgewars-server.hs
    )

set(hwserv_main ${CMAKE_CURRENT_SOURCE_DIR}/hedgewars-server.hs)

set(ghc_flags
    --make ${hwserv_main}
    -i${CMAKE_CURRENT_SOURCE_DIR}
    -o ${EXECUTABLE_OUTPUT_PATH}/hedgewars-server${CMAKE_EXECUTABLE_SUFFIX}
    -odir ${CMAKE_CURRENT_BINARY_DIR}
    -hidir ${CMAKE_CURRENT_BINARY_DIR}
    ${haskell_flags})

add_custom_command(OUTPUT "${EXECUTABLE_OUTPUT_PATH}/hedgewars-server${CMAKE_EXECUTABLE_SUFFIX}"
        COMMAND "${GHC_EXECUTABLE}"
        ARGS ${ghc_flags}
        MAIN_DEPENDENCY ${hwserv_main}
        DEPENDS ${hwserver_sources}
        )

add_custom_target(hedgewars-server ALL DEPENDS "${EXECUTABLE_OUTPUT_PATH}/hedgewars-server${CMAKE_EXECUTABLE_SUFFIX}")

install(PROGRAMS "${EXECUTABLE_OUTPUT_PATH}/hedgewars-server${CMAKE_EXECUTABLE_SUFFIX}" DESTINATION ${target_binary_install_dir})