QTfrontend/net/proto.h
author unc0rr
Tue, 16 Oct 2012 00:05:58 +0400
changeset 7757 c20e6c80e249
parent 6952 7f70f37bbf08
child 8759 1a4b9b9fe2b0
permissions -rw-r--r--
Don't accept ROUNDFINISHED message twice. Fixes game hangs when half of teams quit game.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */

#ifndef _PROTO_H
#define _PROTO_H

#include <QByteArray>
#include <QString>
#include <QStringList>


class HWProto : public QObject
{
        Q_OBJECT

    public:
        HWProto();
        static QByteArray & addStringToBuffer(QByteArray & buf, const QString & string);
        static QByteArray & addByteArrayToBuffer(QByteArray & buf, const QByteArray & msg);
        static QByteArray & addStringListToBuffer(QByteArray & buf, const QStringList & strList);
        static QString formatChatMsg(const QString & nick, const QString & msg);
        static QString formatChatMsgForFrontend(const QString & msg);
};

#endif // _PROTO_H