General:
* Disabled building of libopenalbridge (why build/link everywhere even if not used?; fails due to cc1 being unable to find some files on Win32)
Engine:
* Show Lua errors as 'chat messages'
* Added ability to write to chat buffer even while the engine is still loading (limited to 26 lines)
/* * Hedgewars, a free turn based strategy game * Copyright (c) 2006, 2007 Ulyanov Igor <iulyanov@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */#ifndef _HEDGEHOGER_WIDGET#define _HEDGEHOGER_WIDGET#include "itemNum.h"class FrameTeams;class CHedgehogerWidget : public ItemNum{ Q_OBJECT public: CHedgehogerWidget(const QImage& im, QWidget * parent); virtual ~CHedgehogerWidget(); unsigned char getHedgehogsNum() const; void setHHNum (unsigned int num); void setNonInteractive(); signals: void hedgehogsNumChanged(); protected: virtual void incItems(); virtual void decItems(); private: CHedgehogerWidget(); FrameTeams* pOurFrameTeams;};#endif // _HEDGEHOGER_WIDGET