tools/drawMapTest/drawmapscene.cpp
author unc0rr
Sun, 28 Nov 2010 19:03:28 +0300
changeset 4427 c5193713055f
parent 4426 969e411c72aa
child 4434 34c305fbc63c
permissions -rw-r--r--
Basic encoding of drawn map

#include <QDebug>
#include <QGraphicsSceneMouseEvent>
#include <QGraphicsPathItem>
#include <QtEndian>

#include "drawmapscene.h"

DrawMapScene::DrawMapScene(QObject *parent) :
    QGraphicsScene(parent),
    m_pen(Qt::yellow),
    m_brush(Qt::yellow)
{
    setSceneRect(0, 0, 4096, 2048);

    QLinearGradient gradient(0, 0, 0, 2048);
    gradient.setColorAt(0, QColor(60, 60, 155));
    gradient.setColorAt(1, QColor(155, 155, 60));
    setBackgroundBrush(QBrush(gradient));

    m_pen.setWidth(67);
    m_pen.setJoinStyle(Qt::RoundJoin);
    m_pen.setCapStyle(Qt::RoundCap);
    m_currPath = 0;
}

void DrawMapScene::mouseMoveEvent(QGraphicsSceneMouseEvent * mouseEvent)
{

    qDebug() << "move" << mouseEvent->scenePos();

    if(m_currPath && (mouseEvent->buttons() & Qt::LeftButton))
    {
        QPainterPath path = m_currPath->path();
        path.lineTo(mouseEvent->scenePos());
        paths.last().append(mouseEvent->scenePos().toPoint());
        m_currPath->setPath(path);

        emit pathChanged();
    }
}

void DrawMapScene::mousePressEvent(QGraphicsSceneMouseEvent * mouseEvent)
{
    qDebug() << "press" << mouseEvent->scenePos();

    m_currPath = addPath(QPainterPath(), m_pen);

    QPainterPath path = m_currPath->path();
    QPointF p = mouseEvent->scenePos();
    p += QPointF(0.01, 0.01);
    path.moveTo(p);
    path.lineTo(mouseEvent->scenePos());
    paths.append(QList<QPoint>() << mouseEvent->scenePos().toPoint());
    m_currPath->setPath(path);

    emit pathChanged();
}

void DrawMapScene::mouseReleaseEvent(QGraphicsSceneMouseEvent * mouseEvent)
{
    qDebug() << "release" << mouseEvent->scenePos();

    m_currPath = 0;
}

void DrawMapScene::undo()
{
    if(items().size())
    {
        removeItem(items().first());
        paths.removeLast();

        emit pathChanged();
    }
}

QByteArray DrawMapScene::encode()
{
    QByteArray b;

    foreach(QList<QPoint> points, paths)
    {
        int cnt = 0;
        foreach(QPoint point, points)
        {
            qint16 px = qToBigEndian((qint16)point.x());
            qint16 py = qToBigEndian((qint16)point.y());
            quint8 flags = 2;
            if(cnt) flags |= 0x80;
            b.append((const char *)&flags, 1);
            b.append((const char *)&px, 2);
            b.append((const char *)&py, 2);

            ++cnt;
        }

    }

    return b;
}