#include "mainwindow.h"
#include "ui_mainwindow.h"
#include "drawmapscene.h"
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
scene = new DrawMapScene(this);
ui->graphicsView->setScene(scene);
connect(ui->pbUndo, SIGNAL(clicked()), scene, SLOT(undo()));
connect(scene, SIGNAL(pathChanged()), this, SLOT(scene_pathChanged()));
}
MainWindow::~MainWindow()
{
delete ui;
}
void MainWindow::changeEvent(QEvent *e)
{
QMainWindow::changeEvent(e);
switch (e->type()) {
case QEvent::LanguageChange:
ui->retranslateUi(this);
break;
default:
break;
}
}
void MainWindow::resizeEvent(QResizeEvent * event)
{
Q_UNUSED(event);
if(ui->graphicsView)
ui->graphicsView->fitInView(ui->graphicsView->scene()->sceneRect(), Qt::KeepAspectRatio);
}
void MainWindow::scene_pathChanged()
{
ui->plainTextEdit->setPlainText(scene->encode().toBase64());
}