project_files/HedgewarsMobile/Resources/basicFlags.plist
author koda
Sun, 29 Jan 2012 18:52:01 +0100
changeset 6613 c7bf3b7c49dd
parent 6105 29bf0ca70af9
child 11281 9c021eadd374
permissions -rw-r--r--
disabling the discovery of SDL13+ on desktop. SDL13 has become SDL2 with a completely different ABI and will require a new FindSDL2 module for Cmake to be found; for current sdl development installations, hedgewars will either use the compatibility layer (present in sdl1.3 but not in sdl2) or just fail to build (in case sdl2 is installed but sdl1.2.* is not). whew

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<array>
	<dict>
		<key>default</key>
		<integer>100</integer>
		<key>image</key>
		<string>Health</string>
		<key>max</key>
		<integer>200</integer>
		<key>min</key>
		<integer>50</integer>
		<key>title</key>
		<string>Initial Health</string>
	</dict>
	<dict>
		<key>checkOverMax</key>
		<false/>
		<key>times1000</key>
		<false/>
		<key>command</key>
		<string>e$damagepct</string>
		<key>default</key>
		<integer>100</integer>
		<key>image</key>
		<string>Damage</string>
		<key>max</key>
		<integer>300</integer>
		<key>min</key>
		<integer>10</integer>
		<key>title</key>
		<string>Damage Modifier</string>
	</dict>
	<dict>
		<key>checkOverMax</key>
		<true/>
		<key>times1000</key>
		<true/>
		<key>command</key>
		<string>e$turntime</string>
		<key>default</key>
		<integer>45</integer>
		<key>image</key>
		<string>Time</string>
		<key>max</key>
		<integer>100</integer>
		<key>min</key>
		<integer>1</integer>
		<key>title</key>
		<string>Turn Time</string>
	</dict>
	<dict>
		<key>checkOverMax</key>
		<true/>
		<key>times1000</key>
		<false/>
		<key>command</key>
		<string>e$sd_turns</string>
		<key>default</key>
		<integer>15</integer>
		<key>image</key>
		<string>SuddenDeath</string>
		<key>max</key>
		<integer>50</integer>
		<key>min</key>
		<integer>0</integer>
		<key>title</key>
		<string>Sudden Death Timeout</string>
	</dict>
	<dict>
		<key>checkOverMax</key>
		<false/>
		<key>times1000</key>
		<false/>
		<key>command</key>
		<string>e$waterrise</string>
		<key>default</key>
		<integer>47</integer>
		<key>image</key>
		<string>SuddenDeath</string>
		<key>max</key>
		<integer>100</integer>
		<key>min</key>
		<integer>0</integer>
		<key>title</key>
		<string>Water Rise Amount</string>
	</dict>
	<dict>
		<key>checkOverMax</key>
		<false/>
		<key>times1000</key>
		<false/>
		<key>command</key>
		<string>e$healthdec</string>
		<key>default</key>
		<integer>5</integer>
		<key>image</key>
		<string>SuddenDeath</string>
		<key>max</key>
		<integer>100</integer>
		<key>min</key>
		<integer>0</integer>
		<key>title</key>
		<string>Health Decrease</string>
	</dict>
	<dict>
		<key>checkOverMax</key>
		<false/>
		<key>times1000</key>
		<false/>
		<key>command</key>
		<string>e$ropepct</string>
		<key>default</key>
		<integer>100</integer>
		<key>image</key>
		<string>Rope</string>
		<key>max</key>
		<integer>999</integer>
		<key>min</key>
		<integer>25</integer>
		<key>title</key>
		<string>Rope Length (%)</string>
	</dict>
	<dict>
		<key>checkOverMax</key>
		<false/>
		<key>times1000</key>
		<false/>
		<key>command</key>
		<string>e$casefreq</string>
		<key>default</key>
		<integer>5</integer>
		<key>image</key>
		<string>Box</string>
		<key>max</key>
		<integer>9</integer>
		<key>min</key>
		<integer>0</integer>
		<key>title</key>
		<string>Crate Drop Turns</string>
	</dict>
	<dict>
		<key>checkOverMax</key>
		<false/>
		<key>times1000</key>
		<false/>
		<key>command</key>
		<string>e$healthprob</string>
		<key>default</key>
		<integer>35</integer>
		<key>image</key>
		<string>Health</string>
		<key>max</key>
		<integer>100</integer>
		<key>min</key>
		<integer>0</integer>
		<key>title</key>
		<string>Health Kit Probability (%)</string>
	</dict>
	<dict>
		<key>checkOverMax</key>
		<false/>
		<key>times1000</key>
		<false/>
		<key>command</key>
		<string>e$hcaseamount</string>
		<key>default</key>
		<integer>25</integer>
		<key>image</key>
		<string>Health</string>
		<key>max</key>
		<integer>200</integer>
		<key>min</key>
		<integer>0</integer>
		<key>title</key>
		<string>Health Amount in Kit</string>
	</dict>
	<dict>
		<key>checkOverMax</key>
		<false/>
		<key>times1000</key>
		<true/>
		<key>command</key>
		<string>e$minestime</string>
		<key>default</key>
		<integer>3</integer>
		<key>image</key>
		<string>Time</string>
		<key>max</key>
		<integer>5</integer>
		<key>min</key>
		<integer>-1</integer>
		<key>title</key>
		<string>Mines Time</string>
	</dict>
	<dict>
		<key>checkOverMax</key>
		<false/>
		<key>times1000</key>
		<false/>
		<key>command</key>
		<string>e$minesnum</string>
		<key>default</key>
		<integer>4</integer>
		<key>image</key>
		<string>Mine</string>
		<key>max</key>
		<integer>80</integer>
		<key>min</key>
		<integer>0</integer>
		<key>title</key>
		<string>Mines Number</string>
	</dict>
	<dict>
		<key>checkOverMax</key>
		<false/>
		<key>times1000</key>
		<false/>
		<key>command</key>
		<string>e$minedudpct</string>
		<key>default</key>
		<integer>0</integer>
		<key>image</key>
		<string>Dud</string>
		<key>max</key>
		<integer>100</integer>
		<key>min</key>
		<integer>0</integer>
		<key>title</key>
		<string>Dud Mines Probability (%)</string>
	</dict>
	<dict>
		<key>checkOverMax</key>
		<false/>
		<key>times1000</key>
		<false/>
		<key>command</key>
		<string>e$explosives</string>
		<key>default</key>
		<integer>2</integer>
		<key>image</key>
		<string>Damage</string>
		<key>max</key>
		<integer>40</integer>
		<key>min</key>
		<integer>0</integer>
		<key>title</key>
		<string>Explosives</string>
	</dict>
	<dict>
		<key>checkOverMax</key>
		<false/>
		<key>times1000</key>
		<false/>
		<key>command</key>
		<string>e$getawaytime</string>
		<key>default</key>
		<integer>100</integer>
		<key>image</key>
		<string>Time</string>
		<key>max</key>
		<integer>999</integer>
		<key>min</key>
		<integer>0</integer>
		<key>title</key>
		<string>Get Away Time (%)</string>
	</dict>
</array>
</plist>