- Implement AI land marks which only used to tracks visited areas on the map for now. Significantly reduces wasting of cpu time by AI checking same place several times (10x or even more in rare cases)
- More branching in walk algorythm which allows for better coverage of reachable places. Sometimes makes AI perform ridiculous jumping just to make a tiny step.
- Small fixes/adjustments
EXTENDED CREDITS LIST
==========
= FONTS
==========
- see Fonts_LICENSE.txt
==========
= HATS
==========
- Robinator -> Terminator (2010)
- shingo666 -> Samus (2010)
- MeinCookie95 -> InfernalHorns (2010)
- MeinCookie95 -> Mummy (2010)
- thuban -> Elvis (2010)
- Miphica -> Disguise (2010)
- Blayde -> Deer (2010), Moose (2010)
- hillis -> AkuAku (2010)
- Lortinak -> OldMan (2010), ShortHair (2010)
- chujoii -> BrainSlug (2010), Dragon (2010), Ladle (2010), Laminaria (2010), Pantsu (2010), Pig (2010), Plunger (2010), SauceBoat (2010), ShaggyYeti (2010), SleepWalker (2010), SunWukong (2010), Teapot (2010), Teacup (2010), Zombi (2010)
==========
= MAPS
==========
- John Dum <fizzy@gmail.com> -> Bath (2008), Hedgelove (2008), Hedgewars (2008), Hydrant (2008), mushrooms (2008), Plane (2008)
- Joshua Frese <joshfrese@gmail.com> -> Bamboo (2008), EarthRise (2008), Freeway (2008), BambooPlinko (2008)
- Stanko Tadić <stanko@mfhinc.net> -> Castle (2008), PirateFlag (2008)
- dctPL -> Sticks (2010)
- wolfmark & Dragonfly -> TrophyRace (2010), ShoppaKing (2010)
==========
= MUSIC
==========
- John Dum <fizzy@gmail.com> -> Nature theme
- Jonatan Nilsson <jonatanfan@gmail.com> -> Pirate theme, City theme, Oriental theme, Snow theme
==========
= THEMES
==========
- John Dum <fizzy@gmail.com> -> Nature (2008), Snow (2008), City
- Joshua Frese <joshfrese@gmail.com> -> Bamboo (2008), EarthRise (2008), Freeway (2008), BambooPlinko (2008)
- Stanko Tadić <stanko@mfhinc.net> -> Hell (2008)
- Julien Koesten <julienkoesten@aol.com> -> Sheep (2008)
- KoRn666 - Jungle (2010)
==========
= VOICES
==========
- Stephen Alexander <ArmagonNo1@gmail.com>
==========
= SOUNDS
==========
- Mine impact sound from http://www.freesound.org/people/adcbicycle/sounds/13947/
- Hammer sound from http://www.freesound.org/people/Syna-Max/sounds/43586/
- Sinegun firing sound remixed from
http://beta.freesound.org/people/aust_paul/sounds/30935/
http://www.freesound.org/people/Edgar/sounds/162/
http://www.freesound.org/people/Ionizing/sounds/22033/
http://www.freesound.org/people/Jovica/sounds/38317/
ALL OTHER CONTENT IS PROPERTY OF Andrey Korotaev <unC0Rr@gmail.com> UNLESS OTHERWISE SPECIFIED