Remove game/preview functions split in library mode, just let normal procedure run instead:
- Remove tons of HWLIBRARY ifdefs
- Override ParamCount and ParamStr to let GetParams work
- Small fixes here and there
include_directories(${GLEW_INCLUDE_DIR})
file(GLOB fpcrtl_src *.c)
add_library(fpcrtl STATIC ${fpcrtl_src})
#if(WEBGL)
# set_target_properties(fpcrtl PROPERTIES PREFIX "em")
# set_target_properties(fpcrtl PROPERTIES SUFFIX ".bc")
#endif(WEBGL)