QTfrontend/hwmap.h
author nemo
Sun, 10 Oct 2010 20:16:17 -0400
changeset 3951 c9a63db3e603
parent 3133 1ab5f18f4df8
child 4419 3d99c2c806ec
permissions -rw-r--r--
Correct another bug in slot switching, adjust width of theme list, really truly fix reset of weps (I hope) should also fix infinite teleport bug in place hogs mode. Slow update of health to 5s for inf attack mode.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2006 Igor Ulyanov <iulyanov@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */

#ifndef _HWMAP_INCLUDED
#define _HWMAP_INCLUDED

#include <QByteArray>
#include <QString>
#include <QImage>

#include "tcpBase.h"

#include <string>

enum MapGenerator
{
    MAPGEN_REGULAR,
    MAPGEN_MAZE,
};

class HWMap : public TCPBase
{
  Q_OBJECT

 public:
  HWMap();
  virtual ~HWMap();
  void getImage(std::string seed, int templateFilter, MapGenerator mapgen, int maze_size);

 protected:
  virtual QStringList setArguments();
  virtual void onClientDisconnect();
  virtual void SendToClientFirst();

 signals:
  void ImageReceived(const QImage newImage);
  void HHLimitReceived(int hhLimit);

 private:
  std::string m_seed;
  int templateFilter;
  MapGenerator m_mapgen;
  int m_maze_size;

 private slots:
};

#endif // _HWMAP_INCLUDED