hedgewars/SDLh.pas
author nemo
Sun, 10 Oct 2010 20:16:17 -0400
changeset 3951 c9a63db3e603
parent 3928 2560731c860d
child 4380 b78638b36b89
permissions -rw-r--r--
Correct another bug in slot switching, adjust width of theme list, really truly fix reset of weps (I hope) should also fix infinite teleport bug in place hogs mode. Slow update of health to 5s for inf attack mode.

(*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2008 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 *)

{$INCLUDE "options.inc"}

unit SDLh;
interface

{$IFDEF LINUX}
  {$DEFINE UNIX}
{$ENDIF}
{$IFDEF FREEBSD}
  {$DEFINE UNIX}
{$ENDIF}
{$IFDEF DARWIN}
  {$DEFINE UNIX}
{$ENDIF}
{$IFDEF HAIKU}
  {$DEFINE UNIX}
{$ENDIF}

{$IFDEF UNIX}
  {$IFNDEF DARWIN}
    {$linklib c}
  {$ENDIF}
  {$IFDEF HAIKU}
    {$linklib root}
  {$ELSE}
    {$linklib pthread}
  {$ENDIF}
{$ENDIF}

{$IFDEF FPC}
  {$PACKRECORDS C}
{$ELSE}
  {$DEFINE cdecl attribute(cdecl)}
{$ENDIF}

{$IFDEF DARWIN}
  {$IFNDEF IPHONEOS}
    {$PASCALMAINNAME SDL_main}
    {$linkframework Cocoa}
    {$linkframework SDL}
    {$linkframework SDL_net}
    {$linkframework SDL_image}
    {$linkframework SDL_ttf}
    {$linkframework SDL_mixer}
    {$linkframework OpenGL}
  {$ENDIF}
{$ENDIF}


(*  SDL  *)
const
{$IFDEF WIN32}
    SDLLibName = 'SDL.dll';
    SDL_TTFLibName = 'SDL_ttf.dll';
    SDL_MixerLibName = 'SDL_mixer.dll';
    SDL_ImageLibName = 'SDL_image.dll';
    SDL_NetLibName = 'SDL_net.dll';
{$ELSE}
  {$IFDEF DARWIN}
    SDLLibName = 'SDL';
    SDL_TTFLibName = 'SDL_ttf';
    SDL_MixerLibName = 'SDL_mixer';
    SDL_ImageLibName = 'SDL_image';
    SDL_NetLibName = 'SDL_net';
  {$ELSE}
    SDLLibName = 'libSDL.so';
    SDL_TTFLibName = 'libSDL_ttf.so';
    SDL_MixerLibName = 'libSDL_mixer.so';
    SDL_ImageLibName = 'libSDL_image.so';
    SDL_NetLibName = 'libSDL_net.so';
  {$ENDIF}
{$ENDIF}

/////////////////////////////////////////////////////////////////
/////////////////////  CONSTANT DEFINITIONS /////////////////////
/////////////////////////////////////////////////////////////////

    SDL_SWSURFACE     = $00000000;
    SDL_HWSURFACE     = $00000001;
    SDL_SRCALPHA      = $00010000;

    SDL_INIT_TIMER    = $00000001;
    SDL_INIT_AUDIO    = $00000010;
    SDL_INIT_VIDEO    = $00000020;
    SDL_INIT_JOYSTICK = $00000200;
{$IFDEF SDL13}
    SDL_INIT_HAPTIC   = $00001000;
{$ELSE}
    SDL_INIT_CDROM    = $00000100;
{$ENDIF}
    SDL_INIT_NOPARACHUTE = $00100000;
    SDL_INIT_EVENTTHREAD = $01000000;
    SDL_INIT_EVERYTHING  = $0000FFFF;

    SDL_APPINPUTFOCUS    = 2;
    SDL_BUTTON_WHEELUP   = 4;
    SDL_BUTTON_WHEELDOWN = 5;


{*begin SDL_Event binding*}

{$IFDEF SDL13}
    SDL_FIRSTEVENT = 0;
    SDL_QUITEV = $100;
    SDL_WINDOWEVENT = $200;
    SDL_SYSWMEVENT = $201;
    SDL_KEYDOWN = $300;
    SDL_KEYUP = $301;
    SDL_TEXTEDITING = $302;
    SDL_TEXTINPUT = $303;
    SDL_MOUSEMOTION  = $400;
    SDL_MOUSEBUTTONDOWN = $401;
    SDL_MOUSEBUTTONUP = $402;
    SDL_MOUSEWHEEL = $403;
    SDL_PROXIMITYIN = $500;
    SDL_PROXIMITYOUT = $501;
    SDL_JOYAXISMOTION = $600;
    SDL_JOYBALLMOTION = $601;
    SDL_JOYHATMOTION = $602;
    SDL_JOYBUTTONDOWN = $603;
    SDL_JOYBUTTONUP = $604;
    SDL_USEREVENT = $8000;
    SDL_LASTEVENT = $FFFF;
{$ELSE}
    SDL_NOEVENT = 0;
    SDL_ACTIVEEVENT = 1;
    SDL_KEYDOWN = 2;
    SDL_KEYUP = 3;
    SDL_MOUSEMOTION  = 4;
    SDL_MOUSEBUTTONDOWN = 5;
    SDL_MOUSEBUTTONUP   = 6;
    SDL_JOYAXISMOTION = 7;
    SDL_JOYBALLMOTION = 8;
    SDL_JOYHATMOTION = 9;
    SDL_JOYBUTTONDOWN = 10;
    SDL_JOYBUTTONUP = 11;
    SDL_QUITEV = 12;
    SDL_VIDEORESIZE = 16; // TODO: outdated? no longer in SDL 1.3?
{$ENDIF}
{*end SDL_Event binding*}

{$IFDEF SDL13}
    SDL_ASYNCBLIT   = $08000000;
    SDL_ANYFORMAT   = $10000000;
    SDL_HWPALETTE   = $00200000;
    SDL_DOUBLEBUF   = $00400000;
    SDL_FULLSCREEN  = $00800000;
    SDL_HWACCEL     = $08000000;
    SDL_SRCCOLORKEY = $00020000;
    SDL_RLEACCEL    = $08000000;
    SDL_NOFRAME     = $02000000;
    SDL_OPENGL      = $04000000;
    SDL_RESIZABLE   = $01000000;
{$ELSE}
    SDL_ASYNCBLIT   = $00000004;
    SDL_ANYFORMAT   = $00100000;
    SDL_HWPALETTE   = $20000000;
    SDL_DOUBLEBUF   = $40000000;
    SDL_FULLSCREEN  = $80000000;
    SDL_HWACCEL     = $00000100;
    SDL_SRCCOLORKEY = $00001000;
    SDL_RLEACCEL    = $00004000;
    SDL_NOFRAME     = $00000020;
    SDL_OPENGL      = $00000002;
    SDL_RESIZABLE   = $00000010;
{$ENDIF}


{$IFDEF ENDIAN_LITTLE}
    RMask = $000000FF;
    GMask = $0000FF00;
    BMask = $00FF0000;
    AMask = $FF000000;
{$ELSE}
    RMask = $FF000000;
    GMask = $00FF0000;
    BMask = $0000FF00;
    AMask = $000000FF;
{$ENDIF}

{$IFDEF SDL13}
    // SDL_WindowFlags (enum)
    SDL_WINDOW_FULLSCREEN = $00000001;         //*< fullscreen window, implies borderless */
    SDL_WINDOW_OPENGL = $00000002;             //*< window usable with OpenGL context */
    SDL_WINDOW_SHOWN = $00000004;              //*< window is visible */
    SDL_WINDOW_BORDERLESS = $00000008;         //*< no window decoration */
    SDL_WINDOW_RESIZABLE = $00000010;          //*< window can be resized */
    SDL_WINDOW_MINIMIZED = $00000020;          //*< window is minimized */
    SDL_WINDOW_MAXIMIZED = $00000040;          //*< window is maximized */
    SDL_WINDOW_INPUT_GRABBED = $00000100;      //*< window has grabbed input focus */
    SDL_WINDOW_INPUT_FOCUS = $00000200;        //*< window has input focus */
    SDL_WINDOW_MOUSE_FOCUS = $00000400;        //*< window has mouse focus */
    SDL_WINDOW_FOREIGN = $00000800;            //*< window not created by SDL */

    // SDL_WindowEventID (enum)
    SDL_WINDOWEVENT_NONE = 0;            //*< Never used
    SDL_WINDOWEVENT_SHOWN = 1;           //*< Window has been shown
    SDL_WINDOWEVENT_HIDDEN = 2;          //*< Window has been hidden
    SDL_WINDOWEVENT_EXPOSED = 3;         //*< Window has been exposed and should be redrawn
    SDL_WINDOWEVENT_MOVED = 4;           //*< Window has been moved to data1, data2
    SDL_WINDOWEVENT_RESIZED = 5;         //*< Window size changed to data1xdata2
    SDL_WINDOWEVENT_MINIMIZED = 6;       //*< Window has been minimized
    SDL_WINDOWEVENT_MAXIMIZED = 7;       //*< Window has been maximized
    SDL_WINDOWEVENT_RESTORED = 8;        //*< Window has been restored to normal size and position
    SDL_WINDOWEVENT_ENTER = 9;           //*< Window has gained mouse focus
    SDL_WINDOWEVENT_LEAVE = 10;          //*< Window has lost mouse focus
    SDL_WINDOWEVENT_FOCUS_GAINED = 11;   //*< Window has gained keyboard focus
    SDL_WINDOWEVENT_FOCUS_LOST = 12;     //*< Window has lost keyboard focus
    SDL_WINDOWEVENT_CLOSE = 13;          //*< The window manager requests that the window be closed */
{$ENDIF}

    {* SDL_mixer *}
    MIX_MAX_VOLUME = 128;
    MIX_INIT_FLAC = $00000001;
    MIX_INIT_MOD  = $00000002;
    MIX_INIT_MP3  = $00000004;
    MIX_INIT_OGG  = $00000008;

    {* SDL_TTF *}
    TTF_STYLE_NORMAL = 0;
    TTF_STYLE_BOLD   = 1;
    TTF_STYLE_ITALIC = 2;

    {* SDL Joystick *}
    SDL_HAT_CENTERED  = $00;
    SDL_HAT_UP        = $01;
    SDL_HAT_RIGHT     = $02;
    SDL_HAT_DOWN      = $04;
    SDL_HAT_LEFT      = $08;
    SDL_HAT_RIGHTUP   = SDL_HAT_RIGHT or SDL_HAT_UP;
    SDL_HAT_RIGHTDOWN = SDL_HAT_RIGHT or SDL_HAT_DOWN;
    SDL_HAT_LEFTUP    = SDL_HAT_LEFT or SDL_HAT_UP;
    SDL_HAT_LEFTDOWN  = SDL_HAT_LEFT or SDL_HAT_DOWN;

    {* SDL_image *}
    IMG_INIT_JPG = $00000001;
    IMG_INIT_PNG = $00000002;
    IMG_INIT_TIF = $00000004;

/////////////////////////////////////////////////////////////////
///////////////////////  TYPE DEFINITIONS ///////////////////////
/////////////////////////////////////////////////////////////////

type
    PSDL_Rect = ^TSDL_Rect;
    TSDL_Rect = record
{$IFDEF SDL13}
        x, y, w, h: LongInt;
{$ELSE}
        x, y: SmallInt;
        w, h: Word;
{$ENDIF}
        end;

    TPoint = record
        X: LongInt;
        Y: LongInt;
        end;

    PSDL_PixelFormat = ^TSDL_PixelFormat;
    TSDL_PixelFormat = record
        palette: Pointer;
        BitsPerPixel : Byte;
        BytesPerPixel: Byte;
        Rloss : Byte;
        Gloss : Byte;
        Bloss : Byte;
        Aloss : Byte;
        Rshift: Byte;
        Gshift: Byte;
        Bshift: Byte;
        Ashift: Byte;
        RMask : Longword;
        GMask : Longword;
        BMask : Longword;
        AMask : Longword;
        colorkey: Longword;
        alpha : Byte;
        end;


    PSDL_Surface = ^TSDL_Surface;
    TSDL_Surface = record
        flags : Longword;
        format: PSDL_PixelFormat;
        w, h  : LongInt;
        pitch : Word;
        pixels: Pointer;
        offset: LongInt;
        end;


    PSDL_Color = ^TSDL_Color;
    TSDL_Color = record
        case byte of
            0: (    r: Byte;
                g: Byte;
                b: Byte;
                unused: Byte;
               );
            1: (    value: Longword);
        end;


    PSDL_RWops = ^TSDL_RWops;
    TSeek  = function( context: PSDL_RWops; offset: LongInt; whence: LongInt ): LongInt; cdecl;
    TRead  = function( context: PSDL_RWops; Ptr: Pointer; size: LongInt; maxnum : LongInt ): LongInt;  cdecl;
    TWrite = function( context: PSDL_RWops; Ptr: Pointer; size: LongInt; num: LongInt ): LongInt; cdecl;
    TClose = function( context: PSDL_RWops ): LongInt; cdecl;

    TStdio = record
        autoclose: LongInt;
        fp: pointer;
        end;

    TMem = record
        base: PByte;
        here: PByte;
        stop: PByte;
        end;

    TUnknown = record
        data1: Pointer;
        end;

    TSDL_RWops = record
        seek: TSeek;
        read: TRead;
        write: TWrite;
        close: TClose;
        type_: Longword;
        case Byte of
            0: (stdio: TStdio);
            1: (mem: TMem);
            2: (unknown: TUnknown);
            end;


{* SDL_Event type definition *}

{$IFDEF SDL13}
    PSDL_Window = pointer;
    PSDL_Texture = pointer;

    TSDL_WindowEvent = record
        type_: LongInt;
        windowID: LongInt;
        event: byte;
        padding1, padding2, padding3: byte;
        data1, data2: LongInt;
        end;

    TSDL_KeySym = record
        scancode,
        sym,
        modifier,
        unicode: LongInt;
        end;

// implement SDL_TextEditingEvent + SDL_TextInputEvent for sdl13
{$ELSE}
    TSDL_KeySym = record
        scancode: Byte;
        sym: Longword;
        modifier: Longword;
        unicode: Word;
        end;

    // these two are present in sdl1.3 but only for backward compatibility
    // and in 1.3 type_ is LongInt, not byte
    TSDL_ActiveEvent = record
        type_: byte;
        gain: byte;
        state: byte;
        end;

    TSDL_ResizeEvent = record
        type_: Byte;
        w, h: LongInt;
        end;
{$ENDIF}

    TSDL_MouseMotionEvent = record
        which: byte;
        state: byte;
{$IFDEF SDL13}
        type_: LongInt;
        windowID: LongInt;
        padding1, padding2: byte;
        x, y, z, xrel, yrel : LongInt;
        pressure, pressure_max, pressure_min,
        rotation, tilt, cursor: LongInt;
{$ELSE}
        type_: byte;
        x, y, xrel, yrel : word;
{$ENDIF}
        end;

    TSDL_KeyboardEvent = record
{$IFDEF SDL13}
        type_: LongInt;
        windowID: LongInt;
        padding1, padding2: byte;
{$ELSE}
        type_: byte;
{$ENDIF}
        which: byte;
        state: byte;
        keysym: TSDL_KeySym;
        end;

    TSDL_MouseButtonEvent = record
{$IFDEF SDL13}
        _type: LongInt;
        windowID: LongInt;
        x, y: LongInt;
        padding1: byte;
{$ELSE}
        _type,
        which,
        button,
        state: byte;
        x, y: word;
{$ENDIF}
        end;

{$IFDEF SDL13}
    TSDL_MouseWheelEvent = record
        type_: LongInt;
        windowID: LongInt;
        which: Byte;
        x, y: LongInt;
        padding1, padding2, padding3: byte;
        end;

    // implement SDL_ProximityEvent
{$ENDIF}

    TSDL_JoyAxisEvent = record
{$IFDEF SDL13}
        type_: LongInt;
{$ELSE}
        type_: Byte;
{$ENDIF}
        which: Byte;
        axis: Byte;
{$IFDEF SDL13}
        value: LongInt;
{$ELSE}
        value: Smallint;
{$ENDIF}
        end;

    TSDL_JoyBallEvent = record
        which: Byte;
        ball: Byte;
{$IFDEF SDL13}
        type_: LongInt;
        xrel, yrel: LongInt;
{$ELSE}
        type_: Byte;
        xrel, yrel: Smallint;
{$ENDIF}
        end;

    TSDL_JoyHatEvent = record
{$IFDEF SDL13}
        type_: LongInt;
{$ELSE}
        type_: Byte;
{$ENDIF}
        which: Byte;
        hat: Byte;
        value: Byte;
        end;

    TSDL_JoyButtonEvent = record
{$IFDEF SDL13}
        type_: LongInt;
{$ELSE}
        type_: Byte;
{$ENDIF}
        which: Byte;
        button: Byte;
        state: Byte;
        end;

    TSDL_QuitEvent = record
{$IFDEF SDL13}
        type_: LongInt;
{$ELSE}
        type_: Byte;
{$ENDIF}
        end;

    PSDL_Event = ^TSDL_Event;
    TSDL_Event = record
{$IFDEF SDL13}
        case LongInt of
            SDL_FIRSTEVENT: (type_: LongInt);
            SDL_QUITEV: (quit: TSDL_QuitEvent);
            SDL_WINDOWEVENT: (wevent: TSDL_WindowEvent);
            SDL_KEYDOWN,
            SDL_KEYUP: (key: TSDL_KeyboardEvent);
            SDL_TEXTEDITING,
            SDL_TEXTINPUT: (txtin: byte);
            SDL_MOUSEMOTION: (motion: TSDL_MouseMotionEvent);
            SDL_MOUSEBUTTONDOWN,
            SDL_MOUSEBUTTONUP: (button: TSDL_MouseButtonEvent);
            SDL_MOUSEWHEEL: (wheel: TSDL_MouseWheelEvent);
            SDL_JOYAXISMOTION: (jaxis: TSDL_JoyAxisEvent);
            SDL_JOYHATMOTION: (jhat: TSDL_JoyHatEvent);
            SDL_JOYBALLMOTION: (jball: TSDL_JoyBallEvent);
            SDL_JOYBUTTONDOWN,
            SDL_JOYBUTTONUP: (jbutton: TSDL_JoyButtonEvent);
{$ELSE}
        case Byte of
            SDL_NOEVENT: (type_: byte);
            SDL_ACTIVEEVENT: (active: TSDL_ActiveEvent);
            SDL_KEYDOWN,
            SDL_KEYUP: (key: TSDL_KeyboardEvent);
            SDL_MOUSEMOTION: (motion: TSDL_MouseMotionEvent);
            SDL_MOUSEBUTTONDOWN,
            SDL_MOUSEBUTTONUP: (button: TSDL_MouseButtonEvent);
            SDL_JOYAXISMOTION: (jaxis: TSDL_JoyAxisEvent);
            SDL_JOYHATMOTION: (jhat: TSDL_JoyHatEvent);
            SDL_JOYBALLMOTION: (jball: TSDL_JoyBallEvent);
            SDL_JOYBUTTONDOWN,
            SDL_JOYBUTTONUP: (jbutton: TSDL_JoyButtonEvent);
            SDL_QUITEV: (quit: TSDL_QuitEvent);
            //SDL_SYSWMEVENT,SDL_EVENT_RESERVEDA,SDL_EVENT_RESERVEDB
            //SDL_VIDEORESIZE: (resize: TSDL_ResizeEvent);
{$ENDIF}
        end;

    PByteArray = ^TByteArray;
    TByteArray = array[0..65535] of Byte;
    PLongWordArray = ^TLongWordArray;
    TLongWordArray = array[0..16383] of LongWord;

    PSDL_Thread = Pointer;
    PSDL_mutex = Pointer;

    TSDL_GLattr = (
        SDL_GL_RED_SIZE,
        SDL_GL_GREEN_SIZE,
        SDL_GL_BLUE_SIZE,
        SDL_GL_ALPHA_SIZE,
        SDL_GL_BUFFER_SIZE,
        SDL_GL_DOUBLEBUFFER,
        SDL_GL_DEPTH_SIZE,
        SDL_GL_STENCIL_SIZE,
        SDL_GL_ACCUM_RED_SIZE,
        SDL_GL_ACCUM_GREEN_SIZE,
        SDL_GL_ACCUM_BLUE_SIZE,
        SDL_GL_ACCUM_ALPHA_SIZE,
        SDL_GL_STEREO,
        SDL_GL_MULTISAMPLEBUFFERS,
        SDL_GL_MULTISAMPLESAMPLES,
        SDL_GL_ACCELERATED_VISUAL,
{$IFDEF SDL13}
        SDL_GL_RETAINED_BACKING,
        SDL_GL_CONTEXT_MAJOR_VERSION,
        SDL_GL_CONTEXT_MINOR_VERSION
{$ELSE}
        SDL_GL_SWAP_CONTROL
{$ENDIF}
        );

{$IFDEF SDL13}
    TSDL_ArrayByteOrder = (  // array component order, low byte -> high byte
        SDL_ARRAYORDER_NONE,
        SDL_ARRAYORDER_RGB,
        SDL_ARRAYORDER_RGBA,
        SDL_ARRAYORDER_ARGB,
        SDL_ARRAYORDER_BGR,
        SDL_ARRAYORDER_BGRA,
        SDL_ARRAYORDER_ABGR
        );
{$ENDIF}

// Joystick/Controller support
    PSDL_Joystick = ^TSDL_Joystick;
    TSDL_Joystick = record
            end;

    {* SDL_TTF *}
    PTTF_Font = ^TTTF_font;
    TTTF_Font = record
            end;

    {* SDL_mixer *}
    PMixChunk = ^TMixChunk;
    TMixChunk = record
        allocated: Longword;
        abuf     : PByte;
        alen     : Longword;
        volume   : PByte;
        end;
    TMusic = (MUS_CMD, MUS_WAV, MUS_MOD, MUS_MID, MUS_OGG, MUS_MP3);
    TMix_Fading = (MIX_NO_FADING, MIX_FADING_OUT, MIX_FADING_IN);

    TMidiSong = record
               samples : LongInt;
               events  : pointer;
               end;

    TMusicUnion = record
        case Byte of
             0: ( midi : TMidiSong );
             1: ( ogg  : pointer);
             end;

    PMixMusic = ^TMixMusic;
    TMixMusic = record
                 end;

    {* SDL_net *}
    TIPAddress = record
                  host: Longword;
                  port: Word;
                  end;

    PTCPSocket = ^TTCPSocket;
    TTCPSocket = record
                  ready: LongInt;
                  channel: LongInt;
                  remoteAddress: TIPaddress;
                  localAddress: TIPaddress;
                  sflag: LongInt;
                  end;
    PSDLNet_SocketSet = ^TSDLNet_SocketSet;
    TSDLNet_SocketSet = record
                         numsockets,
                         maxsockets: LongInt;
                         sockets: PTCPSocket;
                         end;


/////////////////////////////////////////////////////////////////
/////////////////////  FUNCTION DEFINITIONS /////////////////////
/////////////////////////////////////////////////////////////////


{* SDL *}
function  SDL_Init(flags: Longword): LongInt; cdecl; external SDLLibName;
function  SDL_InitSubSystem(flags: LongWord): LongInt; cdecl; external SDLLibName;
procedure SDL_Quit; cdecl; external SDLLibName;

function  SDL_VideoDriverName(var namebuf; maxlen: LongInt): PChar; cdecl; external SDLLibName;
procedure SDL_EnableUNICODE(enable: LongInt); cdecl; external SDLLibName;

procedure SDL_Delay(msec: Longword); cdecl; external SDLLibName;
function  SDL_GetTicks: Longword; cdecl; external SDLLibName;

function  SDL_MustLock(Surface: PSDL_Surface): Boolean;
function  SDL_LockSurface(Surface: PSDL_Surface): LongInt; cdecl; external SDLLibName;
procedure SDL_UnlockSurface(Surface: PSDL_Surface); cdecl; external SDLLibName;

function  SDL_GetError: PChar; cdecl; external SDLLibName;

function  SDL_SetVideoMode(width, height, bpp: LongInt; flags: Longword): PSDL_Surface; cdecl; external SDLLibName;
function  SDL_CreateRGBSurface(flags: Longword; Width, Height, Depth: LongInt; RMask, GMask, BMask, AMask: Longword): PSDL_Surface; cdecl; external SDLLibName;
function  SDL_CreateRGBSurfaceFrom(pixels: Pointer; width, height, depth, pitch: LongInt; RMask, GMask, BMask, AMask: Longword): PSDL_Surface; cdecl; external SDLLibName;
procedure SDL_FreeSurface(Surface: PSDL_Surface); cdecl; external SDLLibName;
function  SDL_SetColorKey(surface: PSDL_Surface; flag, key: Longword): LongInt; cdecl; external SDLLibName;
function  SDL_SetAlpha(surface: PSDL_Surface; flag, key: Longword): LongInt; cdecl; external SDLLibName;
function  SDL_ConvertSurface(src: PSDL_Surface; fmt: PSDL_PixelFormat; flags: LongInt): PSDL_Surface; cdecl; external SDLLibName;

function  SDL_UpperBlit(src: PSDL_Surface; srcrect: PSDL_Rect; dst: PSDL_Surface; dstrect: PSDL_Rect): LongInt; cdecl; external SDLLibName;
function  SDL_FillRect(dst: PSDL_Surface; dstrect: PSDL_Rect; color: Longword): LongInt; cdecl; external SDLLibName;
procedure SDL_UpdateRect(Screen: PSDL_Surface; x, y: LongInt; w, h: Longword); cdecl; external SDLLibName;
function  SDL_Flip(Screen: PSDL_Surface): LongInt; cdecl; external SDLLibName;

procedure SDL_GetRGB(pixel: Longword; fmt: PSDL_PixelFormat; r, g, b: PByte); cdecl; external SDLLibName;
procedure SDL_GetRGBA(pixel: Longword; fmt: PSDL_PixelFormat; r, g, b, a: PByte); cdecl; external SDLLibName;
function  SDL_MapRGB(format: PSDL_PixelFormat; r, g, b: Byte): Longword; cdecl; external SDLLibName;
function  SDL_MapRGBA(format: PSDL_PixelFormat; r, g, b, a: Byte): Longword; cdecl; external SDLLibName;

function  SDL_DisplayFormat(Surface: PSDL_Surface): PSDL_Surface; cdecl; external SDLLibName;
function  SDL_DisplayFormatAlpha(Surface: PSDL_Surface): PSDL_Surface; cdecl; external SDLLibName;

function  SDL_RWFromFile(filename, mode: PChar): PSDL_RWops; cdecl; external SDLLibName;
function  SDL_SaveBMP_RW(surface: PSDL_Surface; dst: PSDL_RWops; freedst: LongInt): LongInt; cdecl; external SDLLibName;

{$IFDEF SDL13}
function  SDL_CreateWindow(title: PChar; x,y,w,h, flags: LongInt): PSDL_Window; cdecl; external SDLLibName;
function  SDL_CreateRenderer(window: PSDL_Window; index, flags: LongInt): LongInt; cdecl; external SDLLibName;
function  SDL_SetRenderDrawColor(r,g,b,a: byte): LongInt; cdecl; external SDLLibName;
function  SDL_DestroyRenderer(window: PSDL_Window): LongInt; cdecl; external SDLLibName;
function  SDL_DestroyWindow(window: PSDL_Window): LongInt; cdecl; external SDLLibName;

function  SDL_RenderFill(rect: PSDL_Rect): LongInt;
function  SDL_RenderFillRect(rect: PSDL_Rect): LongInt; cdecl; external SDLLibName;
function  SDL_RenderClear: LongInt; cdecl; external SDLLibName;
procedure SDL_RenderPresent; cdecl; external SDLLibName;
procedure SDL_VideoQuit; cdecl; external SDLLibName;

function  SDL_SelectMouse(index: LongInt): LongInt; cdecl; external SDLLibName;
function  SDL_GetRelativeMouseState(x, y: PLongInt): Byte; cdecl; external SDLLibName;
function  SDL_GetNumMice: LongInt; cdecl; external SDLLibName;
function  SDL_PixelFormatEnumToMasks(format: TSDL_ArrayByteOrder; bpp: PLongInt; Rmask, Gmask, Bmask, Amask: PLongInt): boolean; cdecl; external SDLLibName;
function  SDL_RenderReadPixels(rect: PSDL_Rect; format: LongInt; pixels: pointer; pitch: LongInt): LongInt; cdecl; external SDLLibName;
{$ENDIF}

function  SDL_GetKeyState(numkeys: PLongInt): PByteArray; cdecl; external SDLLibName {$IFDEF SDL13} name 'SDL_GetKeyboardState'{$ENDIF};
function  SDL_GetMouseState(x, y: PLongInt): Byte; cdecl; external SDLLibName;
function  SDL_GetKeyName(key: Longword): PChar; cdecl; external SDLLibName;
procedure SDL_WarpMouse(x, y: Word); cdecl; external SDLLibName;

procedure SDL_PumpEvents; cdecl; external SDLLibName;
function  SDL_PollEvent(event: PSDL_Event): LongInt; cdecl; external SDLLibName;
function  SDL_WaitEvent(event: PSDL_Event): LongInt; cdecl; external SDLLibName;

function  SDL_ShowCursor(toggle: LongInt): LongInt; cdecl; external SDLLibName;

procedure SDL_WM_SetIcon(icon: PSDL_Surface; mask : byte); cdecl; external SDLLibName;
procedure SDL_WM_SetCaption(title: PChar; icon: PChar); cdecl; external SDLLibName;
function  SDL_WM_ToggleFullScreen(surface: PSDL_Surface): LongInt; cdecl; external SDLLibName;

function  SDL_CreateMutex: PSDL_mutex; cdecl; external SDLLibName;
procedure SDL_DestroyMutex(mutex: PSDL_mutex); cdecl; external SDLLibName;
function  SDL_LockMutex(mutex: PSDL_mutex): LongInt; cdecl; external SDLLibName name 'SDL_mutexP';
function  SDL_UnlockMutex(mutex: PSDL_mutex): LongInt; cdecl; external SDLLibName name 'SDL_mutexV';

function  SDL_GL_SetAttribute(attr: TSDL_GLattr; value: LongInt): LongInt; cdecl; external SDLLibName;
procedure SDL_GL_SwapBuffers(); cdecl; external SDLLibName;

function  SDL_NumJoysticks: LongInt; cdecl; external SDLLibName;
function  SDL_JoystickName(idx: LongInt): PChar; cdecl; external SDLLibName;
function  SDL_JoystickOpen(idx: LongInt): PSDL_Joystick; cdecl; external SDLLibName;
function  SDL_JoystickOpened(idx: LongInt): LongInt; cdecl; external SDLLibName;
function  SDL_JoystickIndex(joy: PSDL_Joystick): LongInt; cdecl; external SDLLibName;
function  SDL_JoystickNumAxes(joy: PSDL_Joystick): LongInt; cdecl; external SDLLibName;
function  SDL_JoystickNumBalls(joy: PSDL_Joystick): LongInt; cdecl; external SDLLibName;
function  SDL_JoystickNumHats(joy: PSDL_Joystick): LongInt; cdecl; external SDLLibName;
function  SDL_JoystickNumButtons(joy: PSDL_Joystick): LongInt; cdecl; external SDLLibName;
procedure SDL_JoystickUpdate; cdecl; external SDLLibName;
function  SDL_JoystickEventState(state: LongInt): LongInt; cdecl; external SDLLibName;
function  SDL_JoystickGetAxis(joy: PSDL_Joystick; axis: LongInt): LongInt; cdecl; external SDLLibName;
function  SDL_JoystickGetBall(joy: PSDL_Joystick; ball: LongInt; dx: PInteger; dy: PInteger): Word; cdecl; external SDLLibName;
function  SDL_JoystickGetHat(joy: PSDL_Joystick; hat: LongInt): Byte; cdecl; external SDLLibName;
function  SDL_JoystickGetButton(joy: PSDL_Joystick; button: LongInt): Byte; cdecl; external SDLLibName;
procedure SDL_JoystickClose(joy: PSDL_Joystick); cdecl; external SDLLibName;

function SDL_putenv(const text: PChar): LongInt; cdecl; external SDLLibName;
function SDL_getenv(const text: PChar): PChar; cdecl; external SDLLibName;

{* OpenGL *}
{$IFDEF DARWIN}
function CGLGetCurrentContext(): Pointer; cdecl; external 'OpenGL';
procedure CGLSetParameter(context: Pointer; option: LongInt; value: Pointer); cdecl; external 'OpenGL';
{$ENDIF}

(*  SDL_TTF  *)
function  TTF_Init: LongInt; cdecl; external SDL_TTFLibName;
procedure TTF_Quit; cdecl; external SDL_TTFLibName;

function  TTF_SizeUTF8(font: PTTF_Font; const text: PChar; var w, h: LongInt): LongInt; cdecl; external SDL_TTFLibName;

function  TTF_RenderUTF8_Solid(font: PTTF_Font; const text: PChar; fg: TSDL_Color): PSDL_Surface; cdecl; external SDL_TTFLibName;
function  TTF_RenderUTF8_Blended(font: PTTF_Font; const text: PChar; fg: TSDL_Color): PSDL_Surface; cdecl; external SDL_TTFLibName;
function  TTF_RenderUTF8_Shaded(font: PTTF_Font; const text: PChar; fg, bg: TSDL_Color): PSDL_Surface; cdecl; external SDL_TTFLibName;

function  TTF_OpenFont(const filename: PChar; size: LongInt): PTTF_Font; cdecl; external SDL_TTFLibName;
procedure TTF_SetFontStyle(font: PTTF_Font; style: LongInt); cdecl; external SDL_TTFLibName;

(*  SDL_mixer  *)
function  Mix_Init(flags: LongInt): LongInt; cdecl; external SDL_MixerLibName;
procedure Mix_Quit; cdecl; external SDL_MixerLibName;

function  Mix_OpenAudio(frequency: LongInt; format: Word; channels: LongInt; chunksize: LongInt): LongInt; cdecl; external SDL_MixerLibName;
procedure Mix_CloseAudio; cdecl; external SDL_MixerLibName;

function  Mix_Volume(channel: LongInt; volume: LongInt): LongInt; cdecl; external SDL_MixerLibName;
function  Mix_SetDistance(channel: LongInt; distance: Byte): LongInt; cdecl; external SDL_MixerLibName;
function  Mix_VolumeMusic(volume: LongInt): LongInt; cdecl; external SDL_MixerLibName;

function  Mix_AllocateChannels(numchans: LongInt): LongInt; cdecl; external SDL_MixerLibName;
procedure Mix_FreeChunk(chunk: PMixChunk); cdecl; external SDL_MixerLibName;
procedure Mix_FreeMusic(music: PMixMusic); cdecl; external SDL_MixerLibName;

function  Mix_LoadWAV_RW(src: PSDL_RWops; freesrc: LongInt): PMixChunk; cdecl; external SDL_MixerLibName;
function  Mix_LoadMUS(const filename: PChar): PMixMusic; cdecl; external SDL_MixerLibName;

function  Mix_Playing(channel: LongInt): LongInt; cdecl; external SDL_MixerLibName;
function  Mix_PlayingMusic: LongInt; cdecl; external SDL_MixerLibName;
function  Mix_FadeInMusic(music: PMixMusic; loops: LongInt; ms: LongInt): LongInt; cdecl; external SDL_MixerLibName;

function  Mix_PlayChannelTimed(channel: LongInt; chunk: PMixChunk; loops: LongInt; ticks: LongInt): LongInt; cdecl; external SDL_MixerLibName;
function  Mix_PlayMusic(music: PMixMusic; loops: LongInt): LongInt; cdecl; external SDL_MixerLibName;
function  Mix_PausedMusic(music: PMixMusic): LongInt; cdecl; external SDL_MixerLibName;
function  Mix_PauseMusic(music: PMixMusic): LongInt; cdecl; external SDL_MixerLibName;
function  Mix_ResumeMusic(music: PMixMusic): LongInt; cdecl; external SDL_MixerLibName;
function  Mix_HaltChannel(channel: LongInt): LongInt; cdecl; external SDL_MixerLibName;

(*  SDL_image  *)
function  IMG_Init(flags: LongInt): LongInt; cdecl; external SDL_ImageLibName;
procedure IMG_Quit; cdecl; external SDL_ImageLibName;

function  IMG_Load(const _file: PChar): PSDL_Surface; cdecl; external SDL_ImageLibName;
function  IMG_Load_RW(rwop: PSDL_RWops; freesrc: LongInt): PSDL_Surface; cdecl; external SDL_ImageLibName;
function  IMG_LoadPNG_RW(rwop: PSDL_RWops): PSDL_Surface; cdecl; external SDL_ImageLibName;
function  IMG_LoadTyped_RW(rwop: PSDL_RWops; freesrc: LongInt; _type: PChar): PSDL_Surface; cdecl; external SDL_ImageLibName;

(*  SDL_net  *)
function  SDLNet_Init: LongInt; cdecl; external SDL_NetLibName;
procedure SDLNet_Quit; cdecl; external SDL_NetLibName;

function  SDLNet_AllocSocketSet(maxsockets: LongInt): PSDLNet_SocketSet; cdecl; external SDL_NetLibName;
function  SDLNet_ResolveHost(var address: TIPaddress; host: PChar; port: Word): LongInt; cdecl; external SDL_NetLibName;
function  SDLNet_TCP_Accept(server: PTCPsocket): PTCPSocket; cdecl; external SDL_NetLibName;
function  SDLNet_TCP_Open(var ip: TIPaddress): PTCPSocket; cdecl; external SDL_NetLibName;
function  SDLNet_TCP_Send(sock: PTCPsocket; data: Pointer; len: LongInt): LongInt; cdecl; external SDL_NetLibName;
function  SDLNet_TCP_Recv(sock: PTCPsocket; data: Pointer; len: LongInt): LongInt; cdecl; external SDL_NetLibName;
procedure SDLNet_TCP_Close(sock: PTCPsocket); cdecl; external SDL_NetLibName;
procedure SDLNet_FreeSocketSet(_set: PSDLNet_SocketSet); cdecl; external SDL_NetLibName;
function  SDLNet_AddSocket(_set: PSDLNet_SocketSet; sock: PTCPSocket): LongInt; cdecl; external SDL_NetLibName;
function  SDLNet_CheckSockets(_set: PSDLNet_SocketSet; timeout: LongInt): LongInt; cdecl; external SDL_NetLibName;


procedure SDLNet_Write16(value: Word; buf: pointer);
procedure SDLNet_Write32(value: LongWord; buf: pointer);
function  SDLNet_Read16(buf: pointer): Word;
function  SDLNet_Read32(buf: pointer): LongWord;

implementation

function SDL_MustLock(Surface: PSDL_Surface): Boolean;
begin
    SDL_MustLock:= ( surface^.offset <> 0 ) or (( surface^.flags and (SDL_HWSURFACE or SDL_ASYNCBLIT or SDL_RLEACCEL)) <> 0)
end;

procedure SDLNet_Write16(value: Word; buf: pointer);
begin
    PByteArray(buf)^[1]:= value;
    PByteArray(buf)^[0]:= value shr 8
end;

procedure SDLNet_Write32(value: LongWord; buf: pointer);
begin
    PByteArray(buf)^[3]:= value;
    PByteArray(buf)^[2]:= value shr  8;
    PByteArray(buf)^[1]:= value shr 16;
    PByteArray(buf)^[0]:= value shr 24
end;

function SDLNet_Read16(buf: pointer): Word;
begin
    SDLNet_Read16:= PByteArray(buf)^[1] or
                 (PByteArray(buf)^[0] shl 8)
end;

function SDLNet_Read32(buf: pointer): LongWord;
begin
    SDLNet_Read32:=  PByteArray(buf)^[3] or
                  (PByteArray(buf)^[2] shl  8) or
                  (PByteArray(buf)^[1] shl 16) or
                  (PByteArray(buf)^[0] shl 24)
end;

{$IFDEF SDL13}
function SDL_RenderFill(rect: PSDL_Rect): LongInt;
var res: LongInt;
begin
    if (rect <> nil) then res:= SDL_RenderFillRect(rect)
    else res:= SDL_RenderClear();
    exit(res);
end;
{$ENDIF}

end.