Correct another bug in slot switching, adjust width of theme list, really truly fix reset of weps (I hope) should also fix infinite teleport bug in place hogs mode. Slow update of health to 5s for inf attack mode.
/*
* Hedgewars-iOS, a Hedgewars port for iOS devices
* Copyright (c) 2009-2010 Vittorio Giovara <vittorio.giovara@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* File created on 22/04/2010.
*/
#import "MapConfigViewController.h"
#import "PascalImports.h"
#import "CommodityFunctions.h"
#import "UIImageExtra.h"
#define scIndex self.segmentedControl.selectedSegmentIndex
#define isRandomness() (segmentedControl.selectedSegmentIndex == 0 || segmentedControl.selectedSegmentIndex == 2)
@implementation MapConfigViewController
@synthesize previewButton, maxHogs, seedCommand, templateFilterCommand, mapGenCommand, mazeSizeCommand, themeCommand, staticMapCommand,
missionCommand, tableView, maxLabel, sizeLabel, segmentedControl, slider, lastIndexPath, dataSourceArray, busy;
-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
return rotationManager(interfaceOrientation);
}
-(IBAction) mapButtonPressed {
playSound(@"clickSound");
[self updatePreview];
}
-(void) updatePreview {
// don't generate a new preview while it's already generating one
if (busy)
return;
// generate a seed
CFUUIDRef uuid = CFUUIDCreate(kCFAllocatorDefault);
NSString *seed = (NSString *)CFUUIDCreateString(kCFAllocatorDefault, uuid);
CFRelease(uuid);
NSString *seedCmd = [[NSString alloc] initWithFormat:@"eseed {%@}", seed];
self.seedCommand = seedCmd;
[seedCmd release];
if (self.dataSourceArray == nil)
[self loadDataSourceArray];
NSArray *source = [self.dataSourceArray objectAtIndex:scIndex];
NSIndexPath *theIndex;
if (isRandomness()) {
// prevent other events and add an activity while the preview is beign generated
[self turnOffWidgets];
[self.previewButton updatePreviewWithSeed:seed];
theIndex = [NSIndexPath indexPathForRow:(random()%[source count]) inSection:0];
} else {
theIndex = [NSIndexPath indexPathForRow:(random()%[source count]) inSection:0];
// the preview for static maps is loaded in didSelectRowAtIndexPath
}
[seed release];
// perform as if user clicked on an entry
[self tableView:self.tableView didSelectRowAtIndexPath:theIndex];
[self.tableView scrollToRowAtIndexPath:theIndex atScrollPosition:UITableViewScrollPositionNone animated:YES];
}
-(void) turnOffWidgets {
busy = YES;
self.previewButton.alpha = 0.5f;
self.previewButton.enabled = NO;
self.maxLabel.text = @"...";
self.segmentedControl.enabled = NO;
self.slider.enabled = NO;
}
-(void) turnOnWidgets {
self.previewButton.alpha = 1.0f;
self.previewButton.enabled = YES;
self.segmentedControl.enabled = YES;
self.slider.enabled = YES;
busy = NO;
}
-(void) setLabelText:(NSString *)str {
self.maxHogs = [str intValue];
self.maxLabel.text = str;
}
-(NSDictionary *)getDataForEngine {
NSDictionary *dictForEngine = [NSDictionary dictionaryWithObjectsAndKeys:
self.seedCommand,@"seedCommand",
self.templateFilterCommand,@"templateFilterCommand",
self.mapGenCommand,@"mapGenCommand",
self.mazeSizeCommand,@"mazeSizeCommand",
nil];
return dictForEngine;
}
#pragma mark -
#pragma mark Table view data source
-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
return 1;
}
-(NSInteger) tableView:(UITableView *)aTableView numberOfRowsInSection:(NSInteger) section {
if (self.dataSourceArray == nil)
[self loadDataSourceArray];
return [[self.dataSourceArray objectAtIndex:scIndex] count];
}
-(UITableViewCell *)tableView:(UITableView *)aTableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = @"Cell";
NSInteger row = [indexPath row];
UITableViewCell *cell = [aTableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil)
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)
cell.textLabel.textColor = UICOLOR_HW_YELLOW_TEXT;
if (self.dataSourceArray == nil)
[self loadDataSourceArray];
NSArray *source = [self.dataSourceArray objectAtIndex:scIndex];
NSString *labelString = [source objectAtIndex:row];
cell.textLabel.text = labelString;
if (isRandomness()) {
UIImage *image = [[UIImage alloc] initWithContentsOfFile:[NSString stringWithFormat:@"%@/%@/icon.png",THEMES_DIRECTORY(),labelString]];
cell.imageView.image = image;
[image release];
} else
cell.imageView.image = nil;
if (row == [self.lastIndexPath row]) {
UIImageView *checkbox = [[UIImageView alloc] initWithImage:[UIImage imageWithContentsOfFile:@"checkbox.png"]];
cell.accessoryView = checkbox;
[checkbox release];
} else
cell.accessoryView = nil;
cell.backgroundColor = [UIColor blackColor];
return cell;
}
// this set details for a static map (called by didSelectRowAtIndexPath)
-(void) setDetailsForStaticMap:(NSInteger) index {
if (self.dataSourceArray == nil)
[self loadDataSourceArray];
NSArray *source = [self.dataSourceArray objectAtIndex:scIndex];
NSString *fileCfg = [[NSString alloc] initWithFormat:@"%@/%@/map.cfg",
(scIndex == 1) ? MAPS_DIRECTORY() : MISSIONS_DIRECTORY(),[source objectAtIndex:index]];
NSString *contents = [[NSString alloc] initWithContentsOfFile:fileCfg encoding:NSUTF8StringEncoding error:NULL];
[fileCfg release];
NSArray *split = [contents componentsSeparatedByString:@"\n"];
[contents release];
// if the number is not set we keep 18 standard;
// sometimes it's not set but there are trailing characters, we get around them with the second equation
if ([split count] > 1 && [[split objectAtIndex:1] intValue] > 0)
maxHogs = [[split objectAtIndex:1] intValue];
else
maxHogs = 18;
NSString *max = [[NSString alloc] initWithFormat:@"%d",maxHogs];
self.maxLabel.text = max;
[max release];
self.themeCommand = [NSString stringWithFormat:@"etheme %@", [split objectAtIndex:0]];
self.staticMapCommand = [NSString stringWithFormat:@"emap %@", [source objectAtIndex:index]];
if (scIndex != 3)
self.missionCommand = @"";
else
self.missionCommand = [NSString stringWithFormat:@"escript Missions/Maps/%@/map.lua",[source objectAtIndex:index]];
}
#pragma mark -
#pragma mark Table view delegate
-(void) tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
int newRow = [indexPath row];
int oldRow = (lastIndexPath != nil) ? [lastIndexPath row] : -1;
if (newRow != oldRow) {
if (self.dataSourceArray == nil)
[self loadDataSourceArray];
NSArray *source = [self.dataSourceArray objectAtIndex:scIndex];
if (isRandomness()) {
// just change the theme, don't update preview
self.themeCommand = [NSString stringWithFormat:@"etheme %@", [source objectAtIndex:newRow]];
} else {
NSString *fileImage = [NSString stringWithFormat:@"%@/%@/preview.png",
(scIndex == 1) ? MAPS_DIRECTORY() : MISSIONS_DIRECTORY(),[source objectAtIndex:newRow]];
[self.previewButton updatePreviewWithFile:fileImage];
[self setDetailsForStaticMap:newRow];
}
UITableViewCell *newCell = [aTableView cellForRowAtIndexPath:indexPath];
UIImageView *checkbox = [[UIImageView alloc] initWithImage:[UIImage imageWithContentsOfFile:@"checkbox.png"]];
newCell.accessoryView = checkbox;
[checkbox release];
UITableViewCell *oldCell = [aTableView cellForRowAtIndexPath:self.lastIndexPath];
oldCell.accessoryView = nil;
self.lastIndexPath = indexPath;
[aTableView selectRowAtIndexPath:indexPath animated:YES scrollPosition:UITableViewScrollPositionNone];
}
[aTableView deselectRowAtIndexPath:indexPath animated:YES];
}
#pragma mark -
#pragma mark slider & segmentedControl
// this updates the label and the command keys when the slider is moved, depending of the selection in segmentedControl
// no methods are called by this routine and you can pass nil to it
-(IBAction) sliderChanged:(id) sender {
NSString *labelText;
NSString *templateCommand;
NSString *mazeCommand;
switch ((int)(self.slider.value*100)) {
case 0:
if (self.segmentedControl.selectedSegmentIndex == 0) {
labelText = NSLocalizedString(@"Wacky",@"");
} else {
labelText = NSLocalizedString(@"Large Floating Islands",@"");
}
templateCommand = @"e$template_filter 5";
mazeCommand = @"e$maze_size 5";
break;
case 1:
if (self.segmentedControl.selectedSegmentIndex == 0) {
labelText = NSLocalizedString(@"Cavern",@"");
} else {
labelText = NSLocalizedString(@"Medium Floating Islands",@"");
}
templateCommand = @"e$template_filter 4";
mazeCommand = @"e$maze_size 4";
break;
case 2:
if (self.segmentedControl.selectedSegmentIndex == 0) {
labelText = NSLocalizedString(@"Small",@"");
} else {
labelText = NSLocalizedString(@"Small Floating Islands",@"");
}
templateCommand = @"e$template_filter 1";
mazeCommand = @"e$maze_size 3";
break;
case 3:
if (self.segmentedControl.selectedSegmentIndex == 0) {
labelText = NSLocalizedString(@"Medium",@"");
} else {
labelText = NSLocalizedString(@"Large Tunnels",@"");
}
templateCommand = @"e$template_filter 2";
mazeCommand = @"e$maze_size 2";
break;
case 4:
if (self.segmentedControl.selectedSegmentIndex == 0) {
labelText = NSLocalizedString(@"Large",@"");
} else {
labelText = NSLocalizedString(@"Medium Tunnels",@"");
}
templateCommand = @"e$template_filter 3";
mazeCommand = @"e$maze_size 1";
break;
case 5:
if (self.segmentedControl.selectedSegmentIndex == 0) {
labelText = NSLocalizedString(@"All",@"");
} else {
labelText = NSLocalizedString(@"Small Tunnels",@"");
}
templateCommand = @"e$template_filter 0";
mazeCommand = @"e$maze_size 0";
break;
default:
labelText = nil;
templateCommand = nil;
mazeCommand = nil;
break;
}
self.sizeLabel.text = labelText;
self.templateFilterCommand = templateCommand;
self.mazeSizeCommand = mazeCommand;
}
// update preview (if not busy and if its value really changed) as soon as the user lifts its finger up
-(IBAction) sliderEndedChanging:(id) sender {
int num = (int) (self.slider.value * 100);
if (oldValue != num) {
[self updatePreview];
oldValue = num;
}
playSound(@"clickSound");
}
// perform actions based on the activated section, then call updatePreview to visually update the selection
// and if necessary update the table with a slide animation
-(IBAction) segmentedControlChanged:(id) sender {
NSString *mapgen, *staticmap, *mission;
NSInteger newPage = self.segmentedControl.selectedSegmentIndex;
playSound(@"selSound");
switch (newPage) {
case 0: // Random
mapgen = @"e$mapgen 0";
staticmap = @"";
mission = @"";
[self sliderChanged:nil];
self.slider.enabled = YES;
break;
case 1: // Map
case 3: // Mission
mapgen = @"e$mapgen 0";
// dummy values, these are set by -updatePreview -> -didSelectRowAtIndexPath -> -setDetailsForStaticMap
staticmap = @"map Bamboo";
mission = @"";
self.slider.enabled = NO;
self.sizeLabel.text = NSLocalizedString(@"No filter",@"");
break;
case 2: // Maze
mapgen = @"e$mapgen 1";
staticmap = @"";
mission = @"";
[self sliderChanged:nil];
self.slider.enabled = YES;
break;
default:
mapgen = nil;
staticmap = nil;
mission = nil;
break;
}
self.mapGenCommand = mapgen;
self.staticMapCommand = staticmap;
self.missionCommand = mission;
// nice animation for updating the table when appropriate (on iphone)
if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone)
if (((oldPage == 0 || oldPage == 2) && (newPage == 1 || newPage == 3)) ||
((oldPage == 1 || oldPage == 3) && (newPage == 0 || newPage == 2)) ||
((oldPage == 1 && newPage == 3) || (oldPage == 3 || newPage == 1))) {
self.tableView.frame = CGRectMake(480, 0, 185, 276);
[UIView beginAnimations:@"moving in table" context:NULL];
self.tableView.frame = CGRectMake(295, 0, 185, 276);
[UIView commitAnimations];
}
[self.tableView reloadData];
[self updatePreview];
oldPage = newPage;
}
#pragma mark -
#pragma mark calls the parent's function that checks the parameters and starts the game
-(IBAction) buttonPressed:(id) sender {
[[NSNotificationCenter defaultCenter] postNotificationName:@"buttonPressed" object:nil userInfo:[NSDictionary dictionaryWithObject:sender forKey:@"sender"]];
}
-(void) loadDataSourceArray {
// themes.cfg contains all the user-selectable themes
NSString *string = [[NSString alloc] initWithContentsOfFile:[THEMES_DIRECTORY() stringByAppendingString:@"/themes.cfg"]
encoding:NSUTF8StringEncoding
error:NULL];
NSMutableArray *themeArray = [[NSMutableArray alloc] initWithArray:[string componentsSeparatedByString:@"\n"]];
[string release];
// remove a trailing "" element
[themeArray removeLastObject];
NSArray *mapArray = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:MAPS_DIRECTORY() error:NULL];
NSArray *missionArray = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:MISSIONS_DIRECTORY() error:NULL];
NSArray *array = [[NSArray alloc] initWithObjects:themeArray,mapArray,themeArray,missionArray,nil];
self.dataSourceArray = array;
[array release];
[themeArray release];
}
#pragma mark -
#pragma mark view management
-(void) viewDidLoad {
[super viewDidLoad];
srandom(time(NULL));
CGSize screenSize = [[UIScreen mainScreen] bounds].size;
self.view.frame = CGRectMake(0, 0, screenSize.height, screenSize.width - 44);
// initialize some "default" values
self.sizeLabel.text = NSLocalizedString(@"All",@"");
self.slider.value = 0.05f;
oldValue = 5;
busy = NO;
[self loadDataSourceArray];
self.lastIndexPath = [NSIndexPath indexPathForRow:-1 inSection:0];
// select a map at first because it's faster - done in IB
oldPage = 1;
if (self.segmentedControl.selectedSegmentIndex == 1) {
self.slider.enabled = NO;
self.sizeLabel.text = NSLocalizedString(@"No filter",@"");
}
self.templateFilterCommand = @"e$template_filter 0";
self.mazeSizeCommand = @"e$maze_size 0";
self.mapGenCommand = @"e$mapgen 0";
self.staticMapCommand = @"";
self.missionCommand = @"";
if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) {
[self.tableView setBackgroundView:nil];
self.view.backgroundColor = [UIColor clearColor];
self.tableView.separatorColor = UICOLOR_HW_YELLOW_BODER;
self.tableView.separatorStyle = UITableViewCellSeparatorStyleNone;
self.tableView.rowHeight = 45;
}
}
-(void) viewWillAppear:(BOOL)animated {
if (self.dataSourceArray == nil)
[self loadDataSourceArray];
[super viewWillAppear:animated];
}
-(void) viewDidAppear:(BOOL) animated {
[self updatePreview];
[super viewDidAppear:animated];
}
-(void) viewDidUnload {
self.previewButton = nil;
self.seedCommand = nil;
self.templateFilterCommand = nil;
self.mapGenCommand = nil;
self.mazeSizeCommand = nil;
self.themeCommand = nil;
self.staticMapCommand = nil;
self.missionCommand = nil;
self.previewButton = nil;
self.tableView = nil;
self.maxLabel = nil;
self.sizeLabel = nil;
self.segmentedControl = nil;
self.slider = nil;
self.lastIndexPath = nil;
self.dataSourceArray = nil;
MSG_DIDUNLOAD();
[super viewDidUnload];
}
-(void) didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
self.dataSourceArray = nil;
self.lastIndexPath = nil;
// maybe we can save some more
MSG_MEMCLEAN();
}
-(void) dealloc {
[seedCommand release];
[templateFilterCommand release];
[mapGenCommand release];
[mazeSizeCommand release];
[themeCommand release];
[staticMapCommand release];
[missionCommand release];
[previewButton release];
[tableView release];
[maxLabel release];
[sizeLabel release];
[segmentedControl release];
[slider release];
[lastIndexPath release];
[dataSourceArray release];
[super dealloc];
}
@end