An experiment - make bazooka AI use float instead of hwFloat - should be as accurate, but faster.
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2006-2011 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#include <QGridLayout>
#include <QPushButton>
#include <QGroupBox>
#include <QComboBox>
#include <QCheckBox>
#include <QLabel>
#include <QLineEdit>
#include <QSpinBox>
#include <QTextBrowser>
#include <QTableWidget>
#include <QSlider>
#include "pages.h"
#include "hwconsts.h"
#include "fpsedit.h"
#include "igbox.h"
PageOptions::PageOptions(QWidget* parent) :
AbstractPage(parent)
{
QGridLayout * pageLayout = new QGridLayout(this);
pageLayout->setColumnStretch(0, 100);
pageLayout->setColumnStretch(1, 100);
pageLayout->setColumnStretch(2, 100);
pageLayout->setRowStretch(0, 0);
//pageLayout->setRowStretch(1, 100);
pageLayout->setRowStretch(2, 0);
pageLayout->setContentsMargins(7, 7, 7, 0);
pageLayout->setSpacing(0);
QGroupBox * gbTwoBoxes = new QGroupBox(this);
pageLayout->addWidget(gbTwoBoxes, 0, 0, 1, 3);
QGridLayout * gbTBLayout = new QGridLayout(gbTwoBoxes);
gbTBLayout->setMargin(0);
gbTBLayout->setSpacing(0);
gbTBLayout->setAlignment(Qt::AlignTop | Qt::AlignLeft);
QPixmap pmNew(":/res/new.png");
QPixmap pmEdit(":/res/edit.png");
QPixmap pmDelete(":/res/delete.png");
{
teamsBox = new IconedGroupBox(this);
//teamsBox->setContentTopPadding(0);
//teamsBox->setAttribute(Qt::WA_PaintOnScreen, true);
teamsBox->setIcon(QIcon(":/res/teamicon.png"));
teamsBox->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
teamsBox->setTitle(QGroupBox::tr("Teams"));
QGridLayout * GBTlayout = new QGridLayout(teamsBox);
CBTeamName = new QComboBox(teamsBox);
GBTlayout->addWidget(CBTeamName, 0, 0);
BtnNewTeam = new QPushButton(teamsBox);
BtnNewTeam->setToolTip(tr("New team"));
BtnNewTeam->setIconSize(pmNew.size());
BtnNewTeam->setIcon(pmNew);
BtnNewTeam->setMaximumWidth(pmNew.width() + 6);
GBTlayout->addWidget(BtnNewTeam, 0, 1);
BtnEditTeam = new QPushButton(teamsBox);
BtnEditTeam->setToolTip(tr("Edit team"));
BtnEditTeam->setIconSize(pmEdit.size());
BtnEditTeam->setIcon(pmEdit);
BtnEditTeam->setMaximumWidth(pmEdit.width() + 6);
GBTlayout->addWidget(BtnEditTeam, 0, 2);
BtnDeleteTeam = new QPushButton(teamsBox);
BtnDeleteTeam->setToolTip(tr("Delete team"));
BtnDeleteTeam->setIconSize(pmDelete.size());
BtnDeleteTeam->setIcon(pmDelete);
BtnDeleteTeam->setMaximumWidth(pmDelete.width() + 6);
GBTlayout->addWidget(BtnDeleteTeam, 0, 3);
LblNoEditTeam = new QLabel(teamsBox);
LblNoEditTeam->setText(tr("You can't edit teams from team selection. Go back to main menu to add, edit or delete teams."));
LblNoEditTeam->setWordWrap(true);
LblNoEditTeam->setVisible(false);
GBTlayout->addWidget(LblNoEditTeam, 0, 0);
gbTBLayout->addWidget(teamsBox, 0, 0);
}
{
IconedGroupBox* groupWeapons = new IconedGroupBox(this);
//groupWeapons->setContentTopPadding(0);
//groupWeapons->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
groupWeapons->setIcon(QIcon(":/res/weaponsicon.png"));
groupWeapons->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
groupWeapons->setTitle(QGroupBox::tr("Schemes and Weapons"));
QGridLayout * WeaponsLayout = new QGridLayout(groupWeapons);
QLabel* SchemeLabel = new QLabel(groupWeapons);
SchemeLabel->setText(QLabel::tr("Game scheme"));
WeaponsLayout->addWidget(SchemeLabel, 1, 0);
SchemesName = new QComboBox(groupWeapons);
WeaponsLayout->addWidget(SchemesName, 1, 1);
SchemeNew = new QPushButton(groupWeapons);
SchemeNew->setToolTip(tr("New scheme"));
SchemeNew->setIconSize(pmNew.size());
SchemeNew->setIcon(pmNew);
SchemeNew->setMaximumWidth(pmNew.width() + 6);
WeaponsLayout->addWidget(SchemeNew, 1, 2);
SchemeEdit = new QPushButton(groupWeapons);
SchemeEdit->setToolTip(tr("Edit scheme"));
SchemeEdit->setIconSize(pmEdit.size());
SchemeEdit->setIcon(pmEdit);
SchemeEdit->setMaximumWidth(pmEdit.width() + 6);
WeaponsLayout->addWidget(SchemeEdit, 1, 3);
SchemeDelete = new QPushButton(groupWeapons);
SchemeDelete->setToolTip(tr("Delete scheme"));
SchemeDelete->setIconSize(pmDelete.size());
SchemeDelete->setIcon(pmDelete);
SchemeDelete->setMaximumWidth(pmDelete.width() + 6);
WeaponsLayout->addWidget(SchemeDelete, 1, 4);
QLabel* WeaponLabel = new QLabel(groupWeapons);
WeaponLabel->setText(QLabel::tr("Weapons"));
WeaponsLayout->addWidget(WeaponLabel, 2, 0);
WeaponsName = new QComboBox(groupWeapons);
WeaponsLayout->addWidget(WeaponsName, 2, 1);
WeaponNew = new QPushButton(groupWeapons);
WeaponNew->setToolTip(tr("New weapon set"));
WeaponNew->setIconSize(pmNew.size());
WeaponNew->setIcon(pmNew);
WeaponNew->setMaximumWidth(pmNew.width() + 6);
WeaponsLayout->addWidget(WeaponNew, 2, 2);
WeaponEdit = new QPushButton(groupWeapons);
WeaponEdit->setToolTip(tr("Edit weapon set"));
WeaponEdit->setIconSize(pmEdit.size());
WeaponEdit->setIcon(pmEdit);
WeaponEdit->setMaximumWidth(pmEdit.width() + 6);
WeaponsLayout->addWidget(WeaponEdit, 2, 3);
WeaponDelete = new QPushButton(groupWeapons);
WeaponDelete->setToolTip(tr("Delete weapon set"));
WeaponDelete->setIconSize(pmDelete.size());
WeaponDelete->setIcon(pmDelete);
WeaponDelete->setMaximumWidth(pmDelete.width() + 6);
WeaponsLayout->addWidget(WeaponDelete, 2, 4);
WeaponTooltip = new QCheckBox(this);
WeaponTooltip->setText(QCheckBox::tr("Show ammo menu tooltips"));
WeaponsLayout->addWidget(WeaponTooltip, 3, 0, 1, 4);
gbTBLayout->addWidget(groupWeapons, 1, 0);
}
{
IconedGroupBox* groupMisc = new IconedGroupBox(this);
//groupMisc->setContentTopPadding(0);
groupMisc->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
groupMisc->setIcon(QIcon(":/res/miscicon.png"));
//groupMisc->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
groupMisc->setTitle(QGroupBox::tr("Misc"));
QGridLayout * MiscLayout = new QGridLayout(groupMisc);
labelNN = new QLabel(groupMisc);
labelNN->setText(QLabel::tr("Net nick"));
MiscLayout->addWidget(labelNN, 0, 0);
editNetNick = new QLineEdit(groupMisc);
editNetNick->setMaxLength(20);
editNetNick->setText(QLineEdit::tr("unnamed"));
connect(editNetNick, SIGNAL(editingFinished()), this, SLOT(trimNetNick()));
MiscLayout->addWidget(editNetNick, 0, 1);
QLabel *labelLanguage = new QLabel(groupMisc);
labelLanguage->setText(QLabel::tr("Locale") + " *");
MiscLayout->addWidget(labelLanguage, 1, 0);
CBLanguage = new QComboBox(groupMisc);
QDir tmpdir;
tmpdir.cd(datadir->absolutePath());
tmpdir.cd("Locale");
tmpdir.setFilter(QDir::Files);
QStringList locs = tmpdir.entryList(QStringList("hedgewars_*.qm"));
CBLanguage->addItem(QComboBox::tr("(System default)"), QString(""));
for(int i = 0; i < locs.count(); i++)
{
QLocale loc(locs[i].replace(QRegExp("hedgewars_(.*)\\.qm"), "\\1"));
CBLanguage->addItem(QLocale::languageToString(loc.language()) + " (" + QLocale::countryToString(loc.country()) + ")", loc.name());
}
MiscLayout->addWidget(CBLanguage, 1, 1);
CBAltDamage = new QCheckBox(groupMisc);
CBAltDamage->setText(QCheckBox::tr("Alternative damage show"));
MiscLayout->addWidget(CBAltDamage, 2, 0, 1, 2);
CBNameWithDate = new QCheckBox(groupMisc);
CBNameWithDate->setText(QCheckBox::tr("Append date and time to record file name"));
MiscLayout->addWidget(CBNameWithDate, 3, 0, 1, 2);
#ifdef SPARKLE_ENABLED
CBAutoUpdate = new QCheckBox(groupMisc);
CBAutoUpdate->setText(QCheckBox::tr("Check for updates at startup"));
MiscLayout->addWidget(CBAutoUpdate, 4, 0, 1, 2);
#endif
#ifndef __APPLE__
BtnAssociateFiles = new QPushButton(groupMisc);
BtnAssociateFiles->setText(QPushButton::tr("Associate file extensions"));
BtnAssociateFiles->setEnabled(!custom_data && !custom_config);
MiscLayout->addWidget(BtnAssociateFiles, 4, 0, 1, 2);
#endif
gbTBLayout->addWidget(groupMisc, 2, 0);
}
{
AGGroupBox = new IconedGroupBox(this);
//AGGroupBox->setContentTopPadding(0);
AGGroupBox->setIcon(QIcon(":/res/graphicsicon.png"));
//AGGroupBox->setSizePolicy(QSizePolicy::MinimumExpanding, QSizePolicy::Fixed);
AGGroupBox->setTitle(QGroupBox::tr("Audio/Graphic options"));
QVBoxLayout * GBAlayout = new QVBoxLayout(AGGroupBox);
QHBoxLayout * GBAreslayout = new QHBoxLayout(0);
QHBoxLayout * GBAstereolayout = new QHBoxLayout(0);
QHBoxLayout * GBAqualayout = new QHBoxLayout(0);
CBFrontendFullscreen = new QCheckBox(AGGroupBox);
CBFrontendFullscreen->setText(QCheckBox::tr("Frontend fullscreen"));
GBAlayout->addWidget(CBFrontendFullscreen);
CBFrontendEffects = new QCheckBox(AGGroupBox);
CBFrontendEffects->setText(QCheckBox::tr("Frontend effects") + " *");
GBAlayout->addWidget(CBFrontendEffects);
CBEnableFrontendSound = new QCheckBox(AGGroupBox);
CBEnableFrontendSound->setText(QCheckBox::tr("Enable frontend sounds"));
GBAlayout->addWidget(CBEnableFrontendSound);
CBEnableFrontendMusic = new QCheckBox(AGGroupBox);
CBEnableFrontendMusic->setText(QCheckBox::tr("Enable frontend music"));
GBAlayout->addWidget(CBEnableFrontendMusic);
QFrame * hr = new QFrame(AGGroupBox);
hr->setFrameStyle(QFrame::HLine);
hr->setLineWidth(3);
hr->setFixedHeight(10);
GBAlayout->addWidget(hr);
QLabel * resolution = new QLabel(AGGroupBox);
resolution->setText(QLabel::tr("Resolution"));
GBAreslayout->addWidget(resolution);
CBResolution = new QComboBox(AGGroupBox);
GBAreslayout->addWidget(CBResolution);
GBAlayout->addLayout(GBAreslayout);
CBFullscreen = new QCheckBox(AGGroupBox);
CBFullscreen->setText(QCheckBox::tr("Fullscreen"));
GBAlayout->addWidget(CBFullscreen);
connect(CBFullscreen, SIGNAL(stateChanged(int)), this, SLOT(setFullscreen(void)));
QLabel * quality = new QLabel(AGGroupBox);
quality->setText(QLabel::tr("Quality"));
quality->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
GBAqualayout->addWidget(quality);
SLQuality = new QSlider(Qt::Horizontal, AGGroupBox);
SLQuality->setTickPosition(QSlider::TicksBelow);
SLQuality->setMaximum(5);
SLQuality->setMinimum(0);
SLQuality->setFixedWidth(150);
GBAqualayout->addWidget(SLQuality);
GBAlayout->addLayout(GBAqualayout);
QLabel * stereo = new QLabel(AGGroupBox);
stereo->setText(QLabel::tr("Stereo rendering"));
GBAstereolayout->addWidget(stereo);
CBStereoMode = new QComboBox(AGGroupBox);
CBStereoMode->addItem(QComboBox::tr("Disabled"));
CBStereoMode->addItem(QComboBox::tr("Red/Cyan"));
CBStereoMode->addItem(QComboBox::tr("Cyan/Red"));
CBStereoMode->addItem(QComboBox::tr("Red/Blue"));
CBStereoMode->addItem(QComboBox::tr("Blue/Red"));
CBStereoMode->addItem(QComboBox::tr("Red/Green"));
CBStereoMode->addItem(QComboBox::tr("Green/Red"));
CBStereoMode->addItem(QComboBox::tr("Side-by-side"));
CBStereoMode->addItem(QComboBox::tr("Top-Bottom"));
CBStereoMode->addItem(QComboBox::tr("Wiggle"));
connect(CBStereoMode, SIGNAL(currentIndexChanged(int)), this, SLOT(forceFullscreen(int)));
GBAstereolayout->addWidget(CBStereoMode);
GBAlayout->addLayout(GBAstereolayout);
hr = new QFrame(AGGroupBox);
hr->setFrameStyle(QFrame::HLine);
hr->setLineWidth(3);
hr->setFixedHeight(10);
GBAlayout->addWidget(hr);
QHBoxLayout * GBAvollayout = new QHBoxLayout(0);
QLabel * vol = new QLabel(AGGroupBox);
vol->setText(QLabel::tr("Initial sound volume"));
GBAvollayout->addWidget(vol);
GBAlayout->addLayout(GBAvollayout);
volumeBox = new QSpinBox(AGGroupBox);
volumeBox->setRange(0, 100);
volumeBox->setSingleStep(5);
GBAvollayout->addWidget(volumeBox);
CBEnableSound = new QCheckBox(AGGroupBox);
CBEnableSound->setText(QCheckBox::tr("Enable sound"));
GBAlayout->addWidget(CBEnableSound);
CBEnableMusic = new QCheckBox(AGGroupBox);
CBEnableMusic->setText(QCheckBox::tr("Enable music"));
GBAlayout->addWidget(CBEnableMusic);
hr = new QFrame(AGGroupBox);
hr->setFrameStyle(QFrame::HLine);
hr->setLineWidth(3);
hr->setFixedHeight(10);
GBAlayout->addWidget(hr);
QHBoxLayout * GBAfpslayout = new QHBoxLayout(0);
QLabel * maxfps = new QLabel(AGGroupBox);
maxfps->setText(QLabel::tr("FPS limit"));
GBAfpslayout->addWidget(maxfps);
GBAlayout->addLayout(GBAfpslayout);
fpsedit = new FPSEdit(AGGroupBox);
GBAfpslayout->addWidget(fpsedit);
CBShowFPS = new QCheckBox(AGGroupBox);
CBShowFPS->setText(QCheckBox::tr("Show FPS"));
GBAlayout->addWidget(CBShowFPS);
hr = new QFrame(AGGroupBox);
hr->setFrameStyle(QFrame::HLine);
hr->setLineWidth(3);
hr->setFixedHeight(10);
GBAlayout->addWidget(hr);
QLabel *restartNote = new QLabel(this);
restartNote->setText(QString("* ") + QLabel::tr("Restart game to apply"));
restartNote->setSizePolicy(QSizePolicy::MinimumExpanding, QSizePolicy::Fixed);
GBAlayout->addWidget(restartNote);
gbTBLayout->addWidget(AGGroupBox, 0, 1, 3, 1);
}
BtnSaveOptions = addButton(":/res/Save.png", pageLayout, 2, 2, true);
BtnSaveOptions->setStyleSheet("QPushButton{margin: 12px 0px 12px 0px;}");
BtnBack = addButton(":/res/Exit.png", pageLayout, 2, 0, true);
BtnBack->setFixedHeight(BtnSaveOptions->height());
BtnBack->setFixedWidth(BtnBack->width()+2);
BtnBack->setStyleSheet("QPushButton{margin: 22px 0 9px 2px;}");
}
void PageOptions::forceFullscreen(int index)
{
if (index != 0) {
previousFullscreenValue = this->CBFullscreen->isChecked();
this->CBFullscreen->setChecked(true);
this->CBFullscreen->setEnabled(false);
previousQuality = this->SLQuality->value();
this->SLQuality->setValue(this->SLQuality->maximum());
this->SLQuality->setEnabled(false);
} else {
this->CBFullscreen->setChecked(previousFullscreenValue);
this->CBFullscreen->setEnabled(true);
this->SLQuality->setValue(previousQuality);
this->SLQuality->setEnabled(true);
}
}
void PageOptions::setFullscreen(void)
{
int tmp = this->CBResolution->currentIndex();
if (this->CBFullscreen->isChecked())
this->CBResolution->setCurrentIndex(0);
else
this->CBResolution->setCurrentIndex(previousResolutionIndex);
previousResolutionIndex = tmp;
this->CBResolution->setEnabled(!this->CBFullscreen->isChecked());
}
void PageOptions::trimNetNick()
{
editNetNick->setText(editNetNick->text().trimmed());
}