gameServer/hedgewars-server.cabal
author unc0rr
Fri, 28 Oct 2011 19:20:35 +0400
changeset 6223 cc3eb9b7230f
parent 6191 190a8e5d9956
child 7751 8c7f5c43ea5e
permissions -rw-r--r--
It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.

Name:                hedgewars-server
Version:             0.1
Synopsis:            hedgewars server
Description:         hedgewars server
Homepage:            http://www.hedgewars.org/
License:             GPL-2
Author:              unC0Rr
Maintainer:          unC0Rr@hedgewars.org
Category:            Game
Build-type:          Simple
Cabal-version:       >=1.2


Executable hedgewars-server
  main-is: hedgewars-server.hs

  Build-depends:
    base >= 4.3,
    unix,
    containers,
    array,
    bytestring,
    bytestring-show,
    network >= 2.3,
    time,
    mtl >= 2,
    dataenc,
    hslogger,
    process,
    deepseq,
    utf8-string

  ghc-options: -O2