Double sniper rifle damage (AI seems unaware of second shot, when playing). Spread out flakes along X when looping and add a little Y variation. This avoids noticeable patterns. Especially on the rarer close layer or dense flakes like rain (for Y)
#!/usr/bin/env python
import sys
import string
if len( sys.argv ) == 1 :
for asc_line in sys.stdin.readlines():
mpw_line = string.replace(asc_line, "\\xA5", "\245")
mpw_line = string.replace(mpw_line, "\\xB6", "\266")
mpw_line = string.replace(mpw_line, "\\xC4", "\304")
mpw_line = string.replace(mpw_line, "\\xC5", "\305")
mpw_line = string.replace(mpw_line, "\\xFF", "\377")
mpw_line = string.replace(mpw_line, "\n", "\r")
mpw_line = string.replace(mpw_line, "\\n", "\n")
sys.stdout.write(mpw_line)
elif sys.argv[1] == "-r" :
for mpw_line in sys.stdin.readlines():
asc_line = string.replace(mpw_line, "\n", "\\n")
asc_line = string.replace(asc_line, "\r", "\n")
asc_line = string.replace(asc_line, "\245", "\\xA5")
asc_line = string.replace(asc_line, "\266", "\\xB6")
asc_line = string.replace(asc_line, "\304", "\\xC4")
asc_line = string.replace(asc_line, "\305", "\\xC5")
asc_line = string.replace(asc_line, "\377", "\\xFF")
sys.stdout.write(asc_line)