gameServer/RoomsAndClients.hs
author Wuzzy <Wuzzy2@mail.ru>
Mon, 08 Jul 2019 21:44:26 +0200
changeset 15220 ceb289e8a582
parent 11046 47a8c19ecb60
permissions -rw-r--r--
King Mode: Fix king placement phase not working correctly with multiple teams in a clan New king placement phase rules: * Before the game begins, each team can walk with their king and teleport for free, everything else is disabled * This special round does not count towards the round counter, like in gfPlaceHog * TotalRounds is set to -1 during this round, like in gfPlaceHog Under the old rules, this was much more hacky. The delay of all delay-less weapons was just set to 1 The problem with the old rules was that if any clan had more than 1 team, eventually the weapon delay will time out before all kings have been placed.

{-
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 \-}

{-# LANGUAGE BangPatterns, GeneralizedNewtypeDeriving #-}

module RoomsAndClients(
    RoomIndex(),
    ClientIndex(),
    MRoomsAndClients(),
    IRoomsAndClients(),
    newRoomsAndClients,
    addRoom,
    addClient,
    removeRoom,
    removeClient,
    modifyRoom,
    modifyClient,
    lobbyId,
    moveClientToLobby,
    moveClientToRoom,
    clientRoomM,
    clientExists,
    client,
    room,
    client'sM,
    room'sM,
    allClientsM,
    allRoomsM,
    clientsM,
    roomsM,
    roomClientsM,
    roomClientsIndicesM,
    withRoomsAndClients,
    allRooms,
    allClients,
    clientRoom,
    showRooms,
    roomClients
    ) where


import Store
import Control.Monad
import Control.DeepSeq


data Room r = Room {
    roomClients' :: ![ClientIndex],
    room' :: !r
    }


data Client c = Client {
    clientRoom' :: !RoomIndex,
    client' :: !c
    }


newtype RoomIndex = RoomIndex ElemIndex
    deriving (Eq, NFData)
newtype ClientIndex = ClientIndex ElemIndex
    deriving (Eq, Show, Read, Ord, NFData)

instance Show RoomIndex where
    show (RoomIndex i) = 'r' : show i

unRoomIndex :: RoomIndex -> ElemIndex
unRoomIndex (RoomIndex r) = r

unClientIndex :: ClientIndex -> ElemIndex
unClientIndex (ClientIndex c) = c


newtype MRoomsAndClients r c = MRoomsAndClients (MStore (Room r), MStore (Client c))
newtype IRoomsAndClients r c = IRoomsAndClients (IStore (Room r), IStore (Client c))


lobbyId :: RoomIndex
lobbyId = RoomIndex firstIndex


newRoomsAndClients :: r -> IO (MRoomsAndClients r c)
newRoomsAndClients r = do
    rooms <- newStore
    clients <- newStore
    let rnc = MRoomsAndClients (rooms, clients)
    ri <- addRoom rnc r
    when (ri /= lobbyId) $ error "Empty struct inserts not at firstIndex index"
    return rnc


roomAddClient :: ClientIndex -> Room r -> Room r
roomAddClient cl rm = let cls = cl : roomClients' rm; nr = rm{roomClients' = cls} in cls `deepseq` nr

roomRemoveClient :: ClientIndex -> Room r -> Room r
roomRemoveClient cl rm = let cls = filter (/= cl) $ roomClients' rm; nr = rm{roomClients' = cls} in cls `deepseq` nr


addRoom :: MRoomsAndClients r c -> r -> IO RoomIndex
addRoom (MRoomsAndClients (rooms, _)) rm = do
    i <- addElem rooms (Room  [] rm)
    return $ RoomIndex i


addClient :: MRoomsAndClients r c -> c -> IO ClientIndex
addClient (MRoomsAndClients (rooms, clients)) cl = do
    i <- addElem clients (Client lobbyId cl)
    modifyElem rooms (roomAddClient (ClientIndex i)) (unRoomIndex lobbyId)
    return $ ClientIndex i

removeRoom :: MRoomsAndClients r c -> RoomIndex -> IO ()
removeRoom rnc@(MRoomsAndClients (rooms, _)) rm@(RoomIndex ri)
    | rm == lobbyId = error "Cannot delete lobby"
    | otherwise = do
        clIds <- liftM roomClients' $ readElem rooms ri
        forM_ clIds (moveClientToLobby rnc)
        removeElem rooms ri


removeClient :: MRoomsAndClients r c -> ClientIndex -> IO ()
removeClient (MRoomsAndClients (rooms, clients)) cl@(ClientIndex ci) = do
    RoomIndex ri <- liftM clientRoom' $ readElem clients ci
    modifyElem rooms (roomRemoveClient cl) ri
    removeElem clients ci


modifyRoom :: MRoomsAndClients r c -> (r -> r) -> RoomIndex -> IO ()
modifyRoom (MRoomsAndClients (rooms, _)) f (RoomIndex ri) = modifyElem rooms (\r -> r{room' = f $ room' r}) ri

modifyClient :: MRoomsAndClients r c -> (c -> c) -> ClientIndex -> IO ()
modifyClient (MRoomsAndClients (_, clients)) f (ClientIndex ci) = modifyElem clients (\c -> c{client' = f $ client' c}) ci

moveClientInRooms :: MRoomsAndClients r c -> RoomIndex -> RoomIndex -> ClientIndex -> IO ()
moveClientInRooms (MRoomsAndClients (rooms, clients)) (RoomIndex riFrom) rt@(RoomIndex riTo) cl@(ClientIndex ci) = do
    modifyElem rooms (roomRemoveClient cl) riFrom
    modifyElem rooms (roomAddClient cl) riTo
    modifyElem clients (\c -> c{clientRoom' = rt}) ci


moveClientToLobby :: MRoomsAndClients r c -> ClientIndex -> IO ()
moveClientToLobby rnc ci = do
    rm <- clientRoomM rnc ci
    moveClientInRooms rnc rm lobbyId ci


moveClientToRoom :: MRoomsAndClients r c -> RoomIndex -> ClientIndex -> IO ()
moveClientToRoom rnc = moveClientInRooms rnc lobbyId


clientExists :: MRoomsAndClients r c -> ClientIndex -> IO Bool
clientExists (MRoomsAndClients (_, clients)) (ClientIndex ci) = elemExists clients ci

clientRoomM :: MRoomsAndClients r c -> ClientIndex -> IO RoomIndex
clientRoomM (MRoomsAndClients (_, clients)) (ClientIndex ci) = liftM clientRoom' (clients `readElem` ci)

client'sM :: MRoomsAndClients r c -> (c -> a) -> ClientIndex -> IO a
client'sM (MRoomsAndClients (_, clients)) f (ClientIndex ci) = liftM (f . client') (clients `readElem` ci)

room'sM :: MRoomsAndClients r c -> (r -> a) -> RoomIndex -> IO a
room'sM (MRoomsAndClients (rooms, _)) f (RoomIndex ri) = liftM (f . room') (rooms `readElem` ri)

allClientsM :: MRoomsAndClients r c -> IO [ClientIndex]
allClientsM (MRoomsAndClients (_, clients)) = liftM (map ClientIndex) $ indicesM clients

allRoomsM :: MRoomsAndClients r c -> IO [RoomIndex]
allRoomsM (MRoomsAndClients (rooms, _)) = liftM (map RoomIndex) $ indicesM rooms

clientsM :: MRoomsAndClients r c -> IO [c]
clientsM (MRoomsAndClients (_, clients)) = indicesM clients >>= mapM (liftM client' . readElem clients)

roomsM :: MRoomsAndClients r c -> IO [r]
roomsM (MRoomsAndClients (rooms, _)) = indicesM rooms >>= mapM (liftM room' . readElem rooms)

roomClientsIndicesM :: MRoomsAndClients r c -> RoomIndex -> IO [ClientIndex]
roomClientsIndicesM (MRoomsAndClients (rooms, _)) (RoomIndex ri) = liftM roomClients' (rooms `readElem` ri)

roomClientsM :: MRoomsAndClients r c -> RoomIndex -> IO [c]
roomClientsM (MRoomsAndClients (rooms, clients)) (RoomIndex ri) = liftM roomClients' (rooms `readElem` ri) >>= mapM (\(ClientIndex ci) -> liftM client' $ readElem clients ci)

withRoomsAndClients :: MRoomsAndClients r c -> (IRoomsAndClients r c -> a) -> IO a
withRoomsAndClients (MRoomsAndClients (rooms, clients)) f =
    withIStore2 rooms clients (\r c -> f $ IRoomsAndClients (r, c))

----------------------------------------
----------- IRoomsAndClients -----------

showRooms :: (Show r, Show c) => IRoomsAndClients r c -> String
showRooms rnc@(IRoomsAndClients (rooms, clients)) = concatMap showRoom (allRooms rnc)
    where
    showRoom r = unlines $ (show r ++ ": " ++ (show . room' $ rooms ! unRoomIndex r)) : map showClient (roomClients' $ rooms ! unRoomIndex r)
    showClient c = "    " ++ show c ++ ": " ++ (show . client' $ clients ! unClientIndex c)


allRooms :: IRoomsAndClients r c -> [RoomIndex]
allRooms (IRoomsAndClients (rooms, _)) = map RoomIndex $ indices rooms

allClients :: IRoomsAndClients r c -> [ClientIndex]
allClients (IRoomsAndClients (_, clients)) = map ClientIndex $ indices clients

clientRoom :: IRoomsAndClients r c -> ClientIndex -> RoomIndex
clientRoom (IRoomsAndClients (_, clients)) (ClientIndex ci) = clientRoom' (clients ! ci)

client :: IRoomsAndClients r c -> ClientIndex -> c
client (IRoomsAndClients (_, clients)) (ClientIndex ci) = client' (clients ! ci)

room :: IRoomsAndClients r c -> RoomIndex -> r
room (IRoomsAndClients (rooms, _)) (RoomIndex ri) = room' (rooms ! ri)

roomClients :: IRoomsAndClients r c -> RoomIndex -> [ClientIndex]
roomClients (IRoomsAndClients (rooms, _)) (RoomIndex ri) = roomClients' (rooms ! ri)