project_files/Android-build/SDL-android-project/jni/Android.mk
author Wuzzy <Wuzzy2@mail.ru>
Mon, 08 Jul 2019 21:44:26 +0200
changeset 15220 ceb289e8a582
parent 7494 e65adfc99f15
permissions -rw-r--r--
King Mode: Fix king placement phase not working correctly with multiple teams in a clan New king placement phase rules: * Before the game begins, each team can walk with their king and teleport for free, everything else is disabled * This special round does not count towards the round counter, like in gfPlaceHog * TotalRounds is set to -1 during this round, like in gfPlaceHog Under the old rules, this was much more hacky. The delay of all delay-less weapons was just set to 1 The problem with the old rules was that if any clan had more than 1 team, eventually the weapon delay will time out before all kings have been placed.

#Set the current path must be set like this because call all-subdir-makefiles changes LOCAL_PATH
JNI_DIR  := $(call my-dir)
LOCAL_PATH := $(JNI_DIR)

include $(call all-subdir-makefiles)

include $(CLEAR_VARS)
include $(JNI_DIR)/../../../../misc/Android.mk
include $(JNI_DIR)/../../../frontlib/Android.mk