rust/hedgewars-checker/Cargo.toml
author Wuzzy <Wuzzy2@mail.ru>
Mon, 08 Jul 2019 21:44:26 +0200
changeset 15220 ceb289e8a582
parent 14207 bb2f301d4fe0
child 15811 a855f32ab3ca
permissions -rw-r--r--
King Mode: Fix king placement phase not working correctly with multiple teams in a clan New king placement phase rules: * Before the game begins, each team can walk with their king and teleport for free, everything else is disabled * This special round does not count towards the round counter, like in gfPlaceHog * TotalRounds is set to -1 during this round, like in gfPlaceHog Under the old rules, this was much more hacky. The delay of all delay-less weapons was just set to 1 The problem with the old rules was that if any clan had more than 1 team, eventually the weapon delay will time out before all kings have been placed.

[package]
name = "hedgewars-checker"
version = "1.0.0"
authors = ["Andrey Korotaev <a.korotaev@hedgewars.org>"]
edition = "2018"

[dependencies]
rust-ini = "0.13"
dirs = "1.0"
argparse = "0.2.2"
log = "0.4"
stderrlog = "0.4"
netbuf = "0.4"
tempfile = "3.0"
base64 = "0.9.3"