rust/hwphysics/Cargo.toml
author Wuzzy <Wuzzy2@mail.ru>
Mon, 08 Jul 2019 21:44:26 +0200
changeset 15220 ceb289e8a582
parent 14144 165e43c3ed59
child 15935 cd3d16905e0e
permissions -rw-r--r--
King Mode: Fix king placement phase not working correctly with multiple teams in a clan New king placement phase rules: * Before the game begins, each team can walk with their king and teleport for free, everything else is disabled * This special round does not count towards the round counter, like in gfPlaceHog * TotalRounds is set to -1 during this round, like in gfPlaceHog Under the old rules, this was much more hacky. The delay of all delay-less weapons was just set to 1 The problem with the old rules was that if any clan had more than 1 team, eventually the weapon delay will time out before all kings have been placed.

[package]
name = "hwphysics"
version = "0.1.0"
authors = ["Hedgewars Project"]
edition = "2018"

[dependencies]
fpnum = { path = "../fpnum" }
integral-geometry = { path = "../integral-geometry" }
land2d = { path = "../land2d" }