King Mode: Fix king placement phase not working correctly with multiple teams in a clan
New king placement phase rules:
* Before the game begins, each team can walk with their king and teleport for free, everything else is disabled
* This special round does not count towards the round counter, like in gfPlaceHog
* TotalRounds is set to -1 during this round, like in gfPlaceHog
Under the old rules, this was much more hacky. The delay of all delay-less weapons was just set to 1
The problem with the old rules was that if any clan had more than 1 team, eventually the weapon delay will time out before all kings have been placed.
This tool allows editing the contents of .hwmap files as human-readable text.
Dependencies:
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Needs Qt / qmake to build
Instructions:
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Build with these 2 commands:
qmake hwmapconverter.pro
make
If compiled successfully, run with:
./hwmapconverter