some updates to the crossbuild system for mac
most notably it chooses a single default architecture with more precision
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-- NO JUMPING
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loadfile(GetDataPath() .. "Scripts/Locale.lua")()
function onGameInit()
Goals = loc("Jumping is disabled")
end
--function onGameStart()
-- ShowMission(loc("NO JUMPING"), loc("- Jumping is disabled"), loc("Good luck out there!"), 0, 0)
--end
function onNewTurn()
SetInputMask(band(0xFFFFFFFF, bnot(gmLJump + gmHJump)))
end