cocoaTouch/OverlayViewController.h
author smxx
Mon, 19 Apr 2010 13:31:08 +0000
changeset 3359 d17b9f6adae5
parent 3347 5d0ac8197eb7
child 3361 cfc6cd502f85
permissions -rw-r--r--
Engine: * Let gears collide once they significantly leave visible area (might need more testing) * Added skipping sound to gears skipping on water surface Frontend: * Fixed loading/saving of control bindings

//
//  overlayViewController.h
//  HedgewarsMobile
//
//  Created by Vittorio on 16/03/10.
//  Copyright 2010 __MyCompanyName__. All rights reserved.
//

#import <UIKit/UIKit.h>

@class PopoverMenuViewController;

@interface OverlayViewController : UIViewController {
    NSTimer *dimTimer;
#ifdef __IPHONE_3_2
    UIPopoverController *popoverController;
#else
    id popoverController;
#endif
    PopoverMenuViewController *popupMenu;
    BOOL isPopoverVisible;
    
    CGFloat initialDistanceForPinching;
    CGPoint gestureStartPoint;
}

@property (nonatomic,retain) NSTimer *dimTimer;
@property (nonatomic,retain) id popoverController;
@property (nonatomic,retain) PopoverMenuViewController *popupMenu;

-(void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event;
-(void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event;
-(void) touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event;

-(IBAction) buttonReleased:(id) sender;
-(IBAction) buttonPressed:(id) sender;

-(void) showPopover;
-(void) dismissPopover;
-(void) dimOverlay;
-(void) showMenuAfterwards;

@end