- New First Aid powerup
- New power progressbar
- Less powerful Desert Eagle
- Bots can use Desert Eagle
- Set TurnTimeLeft to 0 when hh damaged
- Bots can handle situation when ammo is over
- Bots can go in different directions to reach good position, not just only go left or right
- Small fixes for FillLand (use all the array)
- Fixes for world geometry, get rid of one variable
- Added missed in previous commit files
- New test map
TEMPLATE = app
TARGET = hedgewars
DEPENDPATH += .
INCLUDEPATH += .
DESTDIR = ../hedgewars
win32 {
RC_FILE = ./res/hedgewars.rc
}
QT += network
HEADERS += binds.h \
game.h \
hwform.h \
sdlkeys.h \
team.h \
rndstr.h \
sha1.h \
netclient.h \
teamselect.h \
teamselhelper.h \
frameTeam.h \
vertScrollArea.h
FORMS += hwform.ui
SOURCES += game.cpp \
main.cpp \
hwform.cpp \
team.cpp \
rndstr.cpp \
sha1.cpp \
netclient.cpp \
teamselect.cpp \
teamselhelper.cpp \
frameTeam.cpp \
vertScrollArea.cpp
TRANSLATIONS += translations/hedgewars_ru.ts
RESOURCES += hedgewars.qrc