share/hedgewars/Data/Scripts/Locale.lua
author nemo
Mon, 13 May 2019 14:19:45 -0400
changeset 14925 d2f5b6b01846
parent 13726 247d1bcf3c5e
permissions -rw-r--r--
just to get it to build

-- Library for localizing strings in lua scripts

if LOCALE ~= "en" then
    HedgewarsScriptLoad("Locale/" .. tostring(LOCALE) .. ".lua", false)
end

function loc(text)
    if locale ~= nil and locale[text] ~= nil then return locale[text]
    else return text
    end
end

function loc_noop(text)
    return text
end