Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
#include <stdio.h>
#include "openalbridge.h"
int main (int argc, int **argv) {
openal_init();
openal_close();
return 0;
}