Consistently rename "team chat" to "clan chat" (except chat command)
Only change in strings, no functional change.
"Team" and "clan" have defined meanings in HW, but "team chat"
oddly broke this convention. This feature allows chat with your
clan, not with your team, so is now called "clan chat".
/team command unchanged to avoid disruption (for now).
#ifndef HEDGEWARS_PACKAGES_MOUNTER_H
#define HEDGEWARS_PACKAGES_MOUNTER_H
#include "physfs.h"
#include "physfscompat.h"
#ifndef PAS2C
#ifndef QT_VERSION
#include "lua.h"
#endif
#endif
#ifdef __cplusplus
extern "C" {
#endif
PHYSFS_DECL void hedgewarsMountPackages();
PHYSFS_DECL void hedgewarsMountPackage(char * fileName);
#ifndef QT_VERSION
PHYSFS_DECL const char * physfsReader(lua_State *L, PHYSFS_File *f, size_t *size);
#endif
PHYSFS_DECL void physfsReaderSetBuffer(void *buffer);
#ifdef __cplusplus
}
#endif
#endif