cmake_modules/paths.cmake
author Wuzzy <Wuzzy2@mail.ru>
Tue, 24 Jul 2018 20:07:58 +0200
branch0.9.24
changeset 13550 d42237d16acf
parent 11329 ac6715709812
child 14253 084af6d2685f
permissions -rw-r--r--
Limit max droplet count to 50 (fix for 0.9.24 branch only) This fixes the issue with insane amounts of droplets in 0.9.24. It's temporary, the real fix is in default branch, but would be desyncing.

#where to build libs and bins
set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
set(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
#these variables are for non-makefile generators
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${EXECUTABLE_OUTPUT_PATH})
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG ${EXECUTABLE_OUTPUT_PATH})
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE ${EXECUTABLE_OUTPUT_PATH})
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${LIBRARY_OUTPUT_PATH})
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_DEBUG ${LIBRARY_OUTPUT_PATH})
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_RELEASE ${LIBRARY_OUTPUT_PATH})
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${LIBRARY_OUTPUT_PATH})
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_RELEASE ${LIBRARY_OUTPUT_PATH})
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_DEBUG ${LIBRARY_OUTPUT_PATH})

#resource paths
if(UNIX AND NOT APPLE)
    set(target_binary_install_dir "bin" CACHE PATH "install dest for binaries")
    set(target_library_install_dir "lib${LIB_SUFFIX}" CACHE PATH "install dest for libs")

    string(SUBSTRING "${DATA_INSTALL_DIR}" 0 1 sharepath_start)
    if(${sharepath_start} MATCHES "/")
        set(HEDGEWARS_DATADIR "${DATA_INSTALL_DIR}/")
    else()
        set(HEDGEWARS_DATADIR "${CMAKE_INSTALL_PREFIX}/${DATA_INSTALL_DIR}/")
    endif()
    set(HEDGEWARS_FULL_DATADIR "${HEDGEWARS_DATADIR}")
else()
    set(target_binary_install_dir "./")

    if(APPLE)
        set(target_library_install_dir "../Frameworks/")
        set(CMAKE_INSTALL_PREFIX "Hedgewars.app/Contents/MacOS/")
        set(HEDGEWARS_DATADIR "../Resources/")
        set(HEDGEWARS_FULL_DATADIR "/Applications/${CMAKE_INSTALL_PREFIX}/${HEDGEWARS_DATADIR}")
    elseif(WIN32)
        set(target_library_install_dir "./")
        set(HEDGEWARS_DATADIR "./")
        set(HEDGEWARS_FULL_DATADIR "${CMAKE_INSTALL_PREFIX}/")
        link_directories("${EXECUTABLE_OUTPUT_PATH}" "${CMAKE_SOURCE_DIR}/misc/winutils/bin")
    endif()
endif()


#RPATH SETTINGS
#necessary for dynamic libraries on UNIX, ignored elsewhere

#use, i.e. don't skip the full RPATH for the build tree
set(CMAKE_SKIP_BUILD_RPATH FALSE)
set(CMAKE_SKIP_INSTALL_RPATH FALSE)

#it's safe to use our RPATH because it is relative
set(CMAKE_BUILD_WITH_INSTALL_RPATH TRUE)

#add the automatically determined parts of the RPATH
#which point to directories outside the build tree to the install RPATH
set(CMAKE_INSTALL_RPATH_USE_LINK_PATH FALSE)

if(APPLE)
    #@rpath mangling
    set(CMAKE_INSTALL_RPATH "@executable_path/../Frameworks")
    #install_name_tool for libraries
    set(CMAKE_INSTALL_NAME_DIR "@executable_path/../Frameworks")
else(APPLE AND NOT (${CMAKE_INSTALL_PREFIX} MATCHES "/usr"))
    #paths where to find libraries (final slash not optional):
    # - the first is relative to the executable
    # - the second is the same directory of the executable (so it runs in bin/)
    # - the third one is the full path of the system dir
    #source http://www.cmake.org/pipermail/cmake/2008-January/019290.html
    #skip this if the install prefix is the standard one
    set(CMAKE_INSTALL_RPATH "$ORIGIN/../${target_library_install_dir}/:$ORIGIN/:${CMAKE_INSTALL_PREFIX}/${target_library_install_dir}/")
endif(APPLE)