Limit max droplet count to 50 (fix for 0.9.24 branch only)
This fixes the issue with insane amounts of droplets in 0.9.24.
It's temporary, the real fix is in default branch, but would be desyncing.
local maps = {
["Border,60526986531,M838018718Scripts/Multiplayer/Racer.lua"] = "Racer Challenge #1"
, ["Border,71022545335,M-490229244Scripts/Multiplayer/Racer.lua"] = "Racer Challenge #2"
, ["Border,40469748943,M806689586Scripts/Multiplayer/Racer.lua"] = "Racer Challenge #3"
, ["85940488650,M-134869715Scripts/Multiplayer/Racer.lua"] = "Racer Challenge #4"
, ["62080348735,M-661895109Scripts/Multiplayer/Racer.lua"] = "Racer Challenge #5"
, ["56818170733,M479034891Scripts/Multiplayer/Racer.lua"] = "Racer Challenge #6"
, ["Border,25372705797,M1770509913Scripts/Multiplayer/Racer.lua"] = "Racer Challenge #7"
, ["Border,10917540013,M1902370941Scripts/Multiplayer/Racer.lua"] = "Racer Challenge #8"
, ["Border,43890274319,M185940363Scripts/Multiplayer/Racer.lua"] = "Racer Challenge #9"
, ["Border,27870148394,M751885839Scripts/Multiplayer/Racer.lua"] = "Racer Challenge #10"
, ["Border,22647869226,M178845011Scripts/Multiplayer/Racer.lua"] = "Racer Challenge #11"
, ["Border,46954401793,M706743197Scripts/Multiplayer/Racer.lua"] = "Racer Challenge #12"
, ["Border,60760377667,M157242054Scripts/Multiplayer/Racer.lua"] = "Racer Challenge #13"
, ["Border,51825989393,M-1585582638Scripts/Multiplayer/Racer.lua"] = "Racer Challenge #14"
, ["81841189250,M256715557Scripts/Multiplayer/Racer.lua"] = "Racer Challenge #15"
, ["Border,44246064625,M-528106034Scripts/Multiplayer/Racer.lua"] = "Racer Challenge #16"
, ["60906776802,M-1389184823Scripts/Multiplayer/Racer.lua"] = "Racer Challenge #17"
, ["Border,70774747774,M-534640804Scripts/Multiplayer/Racer.lua"] = "Racer Challenge #18"
, ["Border,50512019610,M-1839546856Scripts/Multiplayer/Racer.lua"] = "Racer Challenge #19"
, ["60715683005,M-281312897Scripts/Multiplayer/Racer.lua"] = "Racer Challenge #20"
-- tech racer
, ["Border,19661006772,M-975391975Scripts/Multiplayer/TechRacer.lua"] = "Tech Racer #1"
, ["Border,19661306766,M-975391975Scripts/Multiplayer/TechRacer.lua"] = "Tech Racer #2"
, ["Border,19661606760,M-975391975Scripts/Multiplayer/TechRacer.lua"] = "Tech Racer #3"
, ["Border,19661906754,M-975391975Scripts/Multiplayer/TechRacer.lua"] = "Tech Racer #4"
, ["Border,19662206748,M-975391975Scripts/Multiplayer/TechRacer.lua"] = "Tech Racer #5"
, ["Border,19662506742,M-975391975Scripts/Multiplayer/TechRacer.lua"] = "Tech Racer #6"
, ["Border,19662806736,M-975391975Scripts/Multiplayer/TechRacer.lua"] = "Tech Racer #7"
, ["Border,19663106730,M-975391975Scripts/Multiplayer/TechRacer.lua"] = "Tech Racer #8"
}
-- modified Adler hash
local hashA = 0
local hashB = 0
local hashModule = 299993
function resetHash()
hashA = 0
hashB = 0
end
function addHashData(i)
hashA = (hashA + i + 65536) % hashModule
hashB = (hashB + hashA) % hashModule
end
function hashDigest()
return(hashB * hashModule + hashA)
end
function detectMapWithDigest()
if RopePercent == 100 and MinesNum == 0 then
mapString = hashDigest() .. "," .. LandDigest
if band(GameFlags, gfBorder) ~= 0 then
mapString = "Border," .. mapString
end
--WriteLnToConsole(mapString)
return(maps[mapString])
end
end