author | sheepluva |
Tue, 22 Jun 2021 22:13:55 +0200 | |
changeset 15802 | d5c37e78ab83 |
parent 12872 | 00215a7ec5f5 |
permissions | -rw-r--r-- |
/* * Hedgewars-iOS, a Hedgewars port for iOS devices * Copyright (c) 2009-2012 Vittorio Giovara <vittorio.giovara@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. */ #import <Foundation/Foundation.h> #import <AudioToolbox/AudioToolbox.h> @class AVAudioPlayer; @interface AudioManagerController : NSObject { @private AVAudioPlayer *backgroundMusic; SystemSoundID clickSound; SystemSoundID backSound; SystemSoundID selSound; NSOperationQueue *audioFaderQueue; } @property (nonatomic, strong) AVAudioPlayer *backgroundMusic; @property (assign) SystemSoundID clickSound; @property (assign) SystemSoundID backSound; @property (assign) SystemSoundID selSound; @property (nonatomic, strong) NSOperationQueue *audioFaderQueue; +(id) mainManager; - (void)playBackgroundMusic; - (void)pauseBackgroundMusic; - (void)stopBackgroundMusic; - (void)fadeInBackgroundMusic; - (void)fadeOutBackgroundMusic; - (void)playClickSound; - (void)playBackSound; - (void)playSelectSound; -(SystemSoundID) loadSound:(NSString *)snd; - (void)unloadSounds; @end