author | sheepluva |
Tue, 22 Jun 2021 22:13:55 +0200 | |
changeset 15802 | d5c37e78ab83 |
parent 12872 | 00215a7ec5f5 |
permissions | -rw-r--r-- |
/* * Hedgewars-iOS, a Hedgewars port for iOS devices * Copyright (c) 2009-2010 Vittorio Giovara <vittorio.giovara@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. */ #import <Foundation/Foundation.h> typedef enum {gtNone, gtLocal, gtSave, gtMission, gtCampaign, gtNet} TGameType; typedef enum {gsNone, gsLoading, gsInGame, gsInterrupted, gsEnded} TGameStatus; @interface HWUtils : NSObject { } + (TGameType)gameType; + (void)setGameType:(TGameType)type; + (TGameStatus)gameStatus; + (void)setGameStatus:(TGameStatus)status; + (BOOL)isGameLaunched; + (BOOL)isGameRunning; + (NSString *)modelType; + (NSArray *)teamColors; + (void)releaseCache; + (NSInteger)randomPort; + (void)freePort:(NSInteger)port; + (BOOL)isNetworkReachable; + (NSString *)languageID; //+ (UIView *)mainSDLViewInstance; + (NSString *)seed; @end