author | sheepluva |
Tue, 22 Jun 2021 22:13:55 +0200 | |
changeset 15802 | d5c37e78ab83 |
parent 11115 | 3729ac42189b |
permissions | -rwxr-xr-x |
// // MGSplitCornersView.h // MGSplitView // // Created by Matt Gemmell on 28/07/2010. // Copyright 2010 Instinctive Code. // #import <UIKit/UIKit.h> typedef enum _MGCornersPosition { MGCornersPositionLeadingVertical = 0, // top of screen for a left/right split. MGCornersPositionTrailingVertical = 1, // bottom of screen for a left/right split. MGCornersPositionLeadingHorizontal = 2, // left of screen for a top/bottom split. MGCornersPositionTrailingHorizontal = 3 // right of screen for a top/bottom split. } MGCornersPosition; @class MGSplitViewController; @interface MGSplitCornersView : UIView { float cornerRadius; MGSplitViewController *__unsafe_unretained splitViewController; MGCornersPosition cornersPosition; UIColor *cornerBackgroundColor; } @property (nonatomic, assign) float cornerRadius; @property (nonatomic, unsafe_unretained) MGSplitViewController *splitViewController; // weak ref. @property (nonatomic, assign) MGCornersPosition cornersPosition; // don't change this manually; let the splitViewController manage it. @property (nonatomic, strong) UIColor *cornerBackgroundColor; @end