author | sheepluva |
Tue, 22 Jun 2021 22:13:55 +0200 | |
changeset 15802 | d5c37e78ab83 |
parent 11046 | 47a8c19ecb60 |
permissions | -rw-r--r-- |
/* * Hedgewars, a free turn based strategy game * Copyright (c) 2006-2008 Igor Ulyanov <iulyanov@gmail.com> * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com> * Copyright (c) 2012 Simeon Maxein <smaxein@googlemail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #include "netconn_internal.h" #include "netprotocol.h" #include "../util/logging.h" #include "../util/util.h" #include "../md5/md5.h" #include "../base64/base64.h" #include "../model/mapcfg.h" #include <stdlib.h> #include <string.h> #include <errno.h> #include <ctype.h> flib_netconn *flib_netconn_create(const char *playerName, const char *dataDirPath, const char *host, int port) { flib_netconn *result = NULL; if(!log_badargs_if4(playerName==NULL, host==NULL, port<1, port>65535)) { flib_netconn *newConn = flib_calloc(1, sizeof(flib_netconn)); if(newConn) { newConn->netBase = flib_netbase_create(host, port); newConn->playerName = flib_strdupnull(playerName); newConn->dataDirPath = flib_strdupnull(dataDirPath); newConn->netconnState = NETCONN_STATE_CONNECTING; newConn->isChief = false; newConn->map = flib_map_create_named("", "NoSuchMap"); newConn->pendingTeamlist.teamCount = 0; newConn->pendingTeamlist.teams = NULL; newConn->teamlist.teamCount = 0; newConn->teamlist.teams = NULL; newConn->scheme = NULL; newConn->style = NULL; newConn->weaponset = NULL; newConn->running = false; newConn->destroyRequested = false; netconn_clearCallbacks(newConn); if(newConn->netBase && newConn->playerName && newConn->dataDirPath && newConn->map) { result = newConn; newConn = NULL; } } flib_netconn_destroy(newConn); } return result; } void flib_netconn_destroy(flib_netconn *conn) { if(conn) { if(conn->running) { /* * The function was called from a callback, so the tick function is still running * and we delay the actual destruction. We ensure no further callbacks will be * sent to prevent surprises. */ netconn_clearCallbacks(conn); conn->destroyRequested = true; } else { flib_netbase_destroy(conn->netBase); free(conn->playerName); free(conn->dataDirPath); flib_map_destroy(conn->map); flib_teamlist_clear(&conn->pendingTeamlist); flib_teamlist_clear(&conn->teamlist); flib_scheme_destroy(conn->scheme); free(conn->style); flib_weaponset_destroy(conn->weaponset); free(conn); } } } bool flib_netconn_is_chief(flib_netconn *conn) { if(!log_badargs_if(conn==NULL) && conn->netconnState==NETCONN_STATE_ROOM) { return conn->isChief; } return false; } const char *flib_netconn_get_playername(flib_netconn *conn) { if(!log_badargs_if(conn==NULL)) { return conn->playerName; } return NULL; } void netconn_leaveRoom(flib_netconn *conn) { conn->netconnState = NETCONN_STATE_LOBBY; conn->isChief = false; flib_map_destroy(conn->map); conn->map = flib_map_create_named("", "NoSuchMap"); flib_teamlist_clear(&conn->pendingTeamlist); flib_teamlist_clear(&conn->teamlist); flib_scheme_destroy(conn->scheme); conn->scheme = NULL; free(conn->style); conn->style = NULL; flib_weaponset_destroy(conn->weaponset); conn->weaponset = NULL; } void netconn_setMap(flib_netconn *conn, const flib_map *map) { flib_map *copy = flib_map_copy(map); if(copy) { flib_map_destroy(conn->map); conn->map = copy; } } void netconn_setWeaponset(flib_netconn *conn, const flib_weaponset *weaponset) { flib_weaponset *copy = flib_weaponset_copy(weaponset); if(copy) { flib_weaponset_destroy(conn->weaponset); conn->weaponset = copy; } } void netconn_setScript(flib_netconn *conn, const char *script) { char *copy = flib_strdupnull(script); if(copy) { free(conn->style); conn->style = copy; } } void netconn_setScheme(flib_netconn *conn, const flib_scheme *scheme) { flib_scheme *copy = flib_scheme_copy(scheme); if(copy) { flib_scheme_destroy(conn->scheme); conn->scheme = copy; } } flib_gamesetup *flib_netconn_create_gamesetup(flib_netconn *conn) { flib_gamesetup *result = NULL; if(!log_badargs_if(conn==NULL)) { if(conn->teamlist.teamCount==0 || !conn->scheme || !conn->weaponset) { flib_log_e("Incomplete room state"); } else { flib_gamesetup stackSetup = {0}; stackSetup.gamescheme = conn->scheme; stackSetup.map = conn->map; stackSetup.style = conn->style; stackSetup.teamlist = &conn->teamlist; result = flib_gamesetup_copy(&stackSetup); if(result) { bool error = false; for(int i=0; i<result->teamlist->teamCount; i++) { if(flib_team_set_weaponset(result->teamlist->teams[i], conn->weaponset)) { error = true; } flib_team_set_health(result->teamlist->teams[i], flib_scheme_get_setting(conn->scheme, "health", 100)); } if(result->map->mapgen == MAPGEN_NAMED && result->map->name) { flib_mapcfg mapcfg; if(!flib_mapcfg_read(conn->dataDirPath, result->map->name, &mapcfg)) { free(result->map->theme); result->map->theme = flib_strdupnull(mapcfg.theme); if(!result->map->theme) { error = true; } } else { flib_log_e("Unable to read map config for map %s", result->map->name); } } if(error) { flib_gamesetup_destroy(result); result = NULL; } } } } return result; } static void flib_netconn_wrappedtick(flib_netconn *conn) { flib_netmsg *netmsg; flib_netbase *net = conn->netBase; bool exit = false; while(!exit && !conn->destroyRequested && (netmsg=flib_netbase_recv_message(conn->netBase))) { if(netmsg->partCount==0) { flib_log_w("Empty server message"); continue; } if(flib_log_isActive(FLIB_LOGLEVEL_DEBUG)) { char *buf = flib_join(netmsg->parts, netmsg->partCount, "|"); if(buf) { flib_log_d("[Net In]%s", buf); } free(buf); } const char *cmd = netmsg->parts[0]; if (!strcmp(cmd, "NICK") && netmsg->partCount>=2) { if(netmsg->partCount<2) { flib_log_w("Net: Malformed NICK message"); } else { char *nick = flib_strdupnull(netmsg->parts[1]); if(nick) { free(conn->playerName); conn->playerName = nick; } else { conn->netconnState = NETCONN_STATE_DISCONNECTED; conn->onDisconnectedCb(conn->onDisconnectedCtx, NETCONN_DISCONNECT_INTERNAL_ERROR, "Out of memory"); exit = true; } } } else if (!strcmp(cmd, "PROTO")) { // The server just echoes this back apparently } else if (!strcmp(cmd, "ERROR")) { if (netmsg->partCount >= 2) { conn->onMessageCb(conn->onMessageCtx, NETCONN_MSG_TYPE_ERROR, netmsg->parts[1]); } else { conn->onMessageCb(conn->onMessageCtx, NETCONN_MSG_TYPE_ERROR, "Unknown Error"); } } else if(!strcmp(cmd, "WARNING")) { if (netmsg->partCount >= 2) { conn->onMessageCb(conn->onMessageCtx, NETCONN_MSG_TYPE_WARNING, netmsg->parts[1]); } else { conn->onMessageCb(conn->onMessageCtx, NETCONN_MSG_TYPE_WARNING, "Unknown Warning"); } } else if(!strcmp(cmd, "CONNECTED")) { if(netmsg->partCount<3 || atol(netmsg->parts[2])<MIN_SERVER_VERSION) { flib_log_w("Net: Server too old"); flib_netbase_sendf(net, "%s\n%s\n\n", "QUIT", "Server too old"); conn->netconnState = NETCONN_STATE_DISCONNECTED; conn->onDisconnectedCb(conn->onDisconnectedCtx, NETCONN_DISCONNECT_SERVER_TOO_OLD, "Server too old"); exit = true; } else { flib_netbase_sendf(net, "%s\n%s\n\n", "NICK", conn->playerName); flib_netbase_sendf(net, "%s\n%i\n\n", "PROTO", (int)PROTOCOL_VERSION); } } else if(!strcmp(cmd, "PING")) { if (netmsg->partCount > 1) { flib_netbase_sendf(net, "%s\n%s\n\n", "PONG", netmsg->parts[1]); } else { flib_netbase_sendf(net, "%s\n\n", "PONG"); } } else if(!strcmp(cmd, "ROOMS")) { if(netmsg->partCount % 8 != 1) { flib_log_w("Net: Malformed ROOMS message"); } else { int roomCount = netmsg->partCount/8; flib_room **rooms = flib_room_array_from_netmsg(netmsg->parts+1, roomCount); if(rooms) { conn->onRoomlistCb(conn->onRoomlistCtx, (const flib_room**)rooms, roomCount); for(int i=0; i<roomCount; i++) { flib_room_destroy(rooms[i]); } free(rooms); } } } else if (!strcmp(cmd, "SERVER_MESSAGE")) { if(netmsg->partCount < 2) { flib_log_w("Net: Empty SERVERMESSAGE message"); } else { conn->onMessageCb(conn->onMessageCtx, NETCONN_MSG_TYPE_SERVERMESSAGE, netmsg->parts[1]); } } else if (!strcmp(cmd, "CHAT")) { if(netmsg->partCount < 3) { flib_log_w("Net: Empty CHAT message"); } else { conn->onChatCb(conn->onChatCtx, netmsg->parts[1], netmsg->parts[2]); } } else if (!strcmp(cmd, "INFO")) { if(netmsg->partCount < 5) { flib_log_w("Net: Malformed INFO message"); } else { char *joined = flib_join(netmsg->parts+1, netmsg->partCount-1, "\n"); if(joined) { conn->onMessageCb(conn->onMessageCtx, NETCONN_MSG_TYPE_PLAYERINFO, joined); } free(joined); } } else if(!strcmp(cmd, "SERVER_VARS")) { for(int offset=1; offset+2<netmsg->partCount; offset+=2) { conn->onServerVarCb(conn->onServerVarCtx, netmsg->parts[offset], netmsg->parts[offset+1]); } } else if (!strcmp(cmd, "CLIENT_FLAGS")) { if(netmsg->partCount < 3 || strlen(netmsg->parts[1]) < 2) { flib_log_w("Net: Malformed CLIENT_FLAGS message"); } else { const char *flags = netmsg->parts[1]; bool setFlag = flags[0] == '+'; for(int j = 2; j < netmsg->partCount; ++j) { bool isSelf = !strcmp(conn->playerName, netmsg->parts[j]); if(isSelf && strchr(flags, 'h')) { conn->isChief = setFlag; } conn->onClientFlagsCb(conn->onClientFlagsCtx, netmsg->parts[j], flags+1, setFlag); } } } else if (!strcmp(cmd, "ADD_TEAM")) { if(netmsg->partCount != 24 || conn->netconnState!=NETCONN_STATE_ROOM) { flib_log_w("Net: Bad ADD_TEAM message"); } else { flib_team *team = flib_team_from_netmsg(netmsg->parts+1); if(!team || flib_teamlist_insert(&conn->teamlist, team, conn->teamlist.teamCount)) { flib_team_destroy(team); conn->netconnState = NETCONN_STATE_DISCONNECTED; conn->onDisconnectedCb(conn->onDisconnectedCtx, NETCONN_DISCONNECT_INTERNAL_ERROR, "Internal error"); exit = true; } else { conn->onTeamAddCb(conn->onTeamAddCtx, team); } } } else if (!strcmp(cmd, "REMOVE_TEAM")) { if(netmsg->partCount != 2 || conn->netconnState!=NETCONN_STATE_ROOM) { flib_log_w("Net: Bad REMOVETEAM message"); } else { flib_teamlist_delete(&conn->teamlist, netmsg->parts[1]); conn->onTeamDeleteCb(conn->onTeamDeleteCtx, netmsg->parts[1]); } } else if(!strcmp(cmd, "ROOMABANDONED")) { netconn_leaveRoom(conn); conn->onLeaveRoomCb(conn->onLeaveRoomCtx, NETCONN_ROOMLEAVE_ABANDONED, "Room destroyed"); } else if(!strcmp(cmd, "KICKED")) { netconn_leaveRoom(conn); conn->onLeaveRoomCb(conn->onLeaveRoomCtx, NETCONN_ROOMLEAVE_KICKED, "You got kicked"); } else if(!strcmp(cmd, "JOINED")) { if(netmsg->partCount < 2) { flib_log_w("Net: Bad JOINED message"); } else { for(int i = 1; i < netmsg->partCount; ++i) { bool isMe = !strcmp(conn->playerName, netmsg->parts[i]); if (isMe) { conn->netconnState = NETCONN_STATE_ROOM; conn->onEnterRoomCb(conn->onEnterRoomCtx, conn->isChief); } conn->onRoomJoinCb(conn->onRoomJoinCtx, netmsg->parts[i]); } } } else if(!strcmp(cmd, "LOBBY:JOINED")) { if(netmsg->partCount < 2) { flib_log_w("Net: Bad JOINED message"); } else { for(int i = 1; i < netmsg->partCount; ++i) { bool isMe = !strcmp(conn->playerName, netmsg->parts[i]); if (isMe && conn->netconnState == NETCONN_STATE_CONNECTING) { conn->onConnectedCb(conn->onConnectedCtx); conn->netconnState = NETCONN_STATE_LOBBY; } conn->onLobbyJoinCb(conn->onLobbyJoinCtx, netmsg->parts[i]); } } } else if(!strcmp(cmd, "LEFT")) { if(netmsg->partCount < 2) { flib_log_w("Net: Bad LEFT message"); } else { conn->onRoomLeaveCb(conn->onRoomLeaveCtx, netmsg->parts[1], netmsg->partCount>2 ? netmsg->parts[2] : NULL); } } else if(!strcmp(cmd, "ROOM") && netmsg->partCount >= 2) { const char *subcmd = netmsg->parts[1]; if(!strcmp(subcmd, "ADD") && netmsg->partCount == 10) { flib_room *room = flib_room_from_netmsg(netmsg->parts+2); if(room) { conn->onRoomAddCb(conn->onRoomAddCtx, room); } flib_room_destroy(room); } else if(!strcmp(subcmd, "UPD") && netmsg->partCount == 11) { flib_room *room = flib_room_from_netmsg(netmsg->parts+3); if(room) { conn->onRoomUpdateCb(conn->onRoomUpdateCtx, netmsg->parts[2], room); } flib_room_destroy(room); } else if(!strcmp(subcmd, "DEL") && netmsg->partCount == 3) { conn->onRoomDeleteCb(conn->onRoomDeleteCtx, netmsg->parts[2]); } else { flib_log_w("Net: Unknown or malformed ROOM subcommand: %s", subcmd); } } else if(!strcmp(cmd, "LOBBY:LEFT")) { if(netmsg->partCount < 2) { flib_log_w("Net: Bad LOBBY:LEFT message"); } else { conn->onLobbyLeaveCb(conn->onLobbyLeaveCtx, netmsg->parts[1], netmsg->partCount>2 ? netmsg->parts[2] : NULL); } } else if (!strcmp(cmd, "RUN_GAME")) { conn->onRunGameCb(conn->onRunGameCtx); } else if (!strcmp(cmd, "ASKPASSWORD")) { conn->onPasswordRequestCb(conn->onPasswordRequestCtx, conn->playerName); } else if (!strcmp(cmd, "NOTICE")) { if(netmsg->partCount < 2) { flib_log_w("Net: Bad NOTICE message"); } else { errno = 0; long n = strtol(netmsg->parts[1], NULL, 10); if(errno) { flib_log_w("Net: Bad NOTICE message"); } else if(n==0) { conn->onNickTakenCb(conn->onNickTakenCtx, conn->playerName); } else { flib_log_w("Net: Unknown NOTICE message: %l", n); } } } else if (!strcmp(cmd, "TEAM_ACCEPTED")) { if (netmsg->partCount != 2 || conn->netconnState!=NETCONN_STATE_ROOM) { flib_log_w("Net: Bad TEAM_ACCEPTED message"); } else { flib_team *team = flib_team_copy(flib_teamlist_find(&conn->pendingTeamlist, netmsg->parts[1])); if(team) { flib_teamlist_insert(&conn->teamlist, team, conn->teamlist.teamCount); flib_teamlist_delete(&conn->pendingTeamlist, netmsg->parts[1]); } else { flib_log_e("Team accepted that was not requested: %s", netmsg->parts[1]); } conn->onTeamAcceptedCb(conn->onTeamAcceptedCtx, netmsg->parts[1]); } } else if (!strcmp(cmd, "CFG")) { if(netmsg->partCount < 3 || conn->netconnState!=NETCONN_STATE_ROOM) { flib_log_w("Net: Bad CFG message"); } else { const char *subcmd = netmsg->parts[1]; if(!strcmp(subcmd, "SCHEME") && netmsg->partCount == flib_meta.modCount + flib_meta.settingCount + 3) { flib_scheme *cfg = flib_scheme_from_netmsg(netmsg->parts+2); if(cfg) { flib_scheme_destroy(conn->scheme); conn->scheme = cfg; conn->onSchemeChangedCb(conn->onSchemeChangedCtx, cfg); } else { flib_log_e("Error processing CFG SCHEME message"); } } else if(!strcmp(subcmd, "FULLMAPCONFIG") && netmsg->partCount == 7) { flib_map *map = flib_map_from_netmsg(netmsg->parts+2); if(map) { flib_map_destroy(conn->map); conn->map = map; conn->onMapChangedCb(conn->onMapChangedCtx, conn->map, NETCONN_MAPCHANGE_FULL); } else { flib_log_e("Error processing CFG FULLMAPCONFIG message"); } } else if(!strcmp(subcmd, "MAP") && netmsg->partCount == 3) { char *mapname = flib_strdupnull(netmsg->parts[2]); if(mapname) { free(conn->map->name); conn->map->name = mapname; conn->onMapChangedCb(conn->onMapChangedCtx, conn->map, NETCONN_MAPCHANGE_MAP); } else { flib_log_e("Error processing CFG MAP message"); } } else if(!strcmp(subcmd, "THEME") && netmsg->partCount == 3) { char *themename = flib_strdupnull(netmsg->parts[2]); if(themename) { free(conn->map->theme); conn->map->theme = themename; conn->onMapChangedCb(conn->onMapChangedCtx, conn->map, NETCONN_MAPCHANGE_THEME); } else { flib_log_e("Error processing CFG THEME message"); } } else if(!strcmp(subcmd, "SEED") && netmsg->partCount == 3) { char *seed = flib_strdupnull(netmsg->parts[2]); if(seed) { free(conn->map->seed); conn->map->seed = seed; conn->onMapChangedCb(conn->onMapChangedCtx, conn->map, NETCONN_MAPCHANGE_SEED); } else { flib_log_e("Error processing CFG SEED message"); } } else if(!strcmp(subcmd, "TEMPLATE") && netmsg->partCount == 3) { conn->map->templateFilter = atoi(netmsg->parts[2]); conn->onMapChangedCb(conn->onMapChangedCtx, conn->map, NETCONN_MAPCHANGE_TEMPLATE); } else if(!strcmp(subcmd, "MAPGEN") && netmsg->partCount == 3) { conn->map->mapgen = atoi(netmsg->parts[2]); conn->onMapChangedCb(conn->onMapChangedCtx, conn->map, NETCONN_MAPCHANGE_MAPGEN); } else if(!strcmp(subcmd, "MAZE_SIZE") && netmsg->partCount == 3) { conn->map->mazeSize = atoi(netmsg->parts[2]); conn->onMapChangedCb(conn->onMapChangedCtx, conn->map, NETCONN_MAPCHANGE_MAZE_SIZE); } else if(!strcmp(subcmd, "DRAWNMAP") && netmsg->partCount == 3) { size_t drawnMapSize = 0; uint8_t *drawnMapData = NULL; if(!flib_drawnmapdata_from_netmsg(netmsg->parts[2], &drawnMapData, &drawnMapSize)) { free(conn->map->drawData); conn->map->drawData = drawnMapData; conn->map->drawDataSize = drawnMapSize; conn->onMapChangedCb(conn->onMapChangedCtx, conn->map, NETCONN_MAPCHANGE_DRAWNMAP); } else { flib_log_e("Error processing CFG DRAWNMAP message"); } } else if(!strcmp(subcmd, "SCRIPT") && netmsg->partCount == 3) { netconn_setScript(conn, netmsg->parts[2]); conn->onScriptChangedCb(conn->onScriptChangedCtx, netmsg->parts[2]); } else if(!strcmp(subcmd, "AMMO") && netmsg->partCount == 4) { flib_weaponset *weapons = flib_weaponset_from_ammostring(netmsg->parts[2], netmsg->parts[3]); if(weapons) { flib_weaponset_destroy(conn->weaponset); conn->weaponset = weapons; conn->onWeaponsetChangedCb(conn->onWeaponsetChangedCtx, weapons); } else { flib_log_e("Error processing CFG AMMO message"); } } else { flib_log_w("Net: Unknown or malformed CFG subcommand: %s", subcmd); } } } else if (!strcmp(cmd, "HH_NUM")) { if (netmsg->partCount != 3 || conn->netconnState!=NETCONN_STATE_ROOM) { flib_log_w("Net: Bad HH_NUM message"); } else { int hogs = atoi(netmsg->parts[2]); if(hogs<=0 || hogs>HEDGEHOGS_PER_TEAM) { flib_log_w("Net: Bad HH_NUM message: %s hogs", netmsg->parts[2]); } else { flib_team *team = flib_teamlist_find(&conn->teamlist, netmsg->parts[1]); if(team) { team->hogsInGame = hogs; } else { flib_log_e("HH_NUM message for unknown team %s", netmsg->parts[1]); } conn->onHogCountChangedCb(conn->onHogCountChangedCtx, netmsg->parts[1], hogs); } } } else if (!strcmp(cmd, "TEAM_COLOR")) { if (netmsg->partCount != 3 || conn->netconnState!=NETCONN_STATE_ROOM) { flib_log_w("Net: Bad TEAM_COLOR message"); } else { long color; if(sscanf(netmsg->parts[2], "%lu", &color) && color>=0 && color<flib_teamcolor_count) { flib_team *team = flib_teamlist_find(&conn->teamlist, netmsg->parts[1]); if(team) { team->colorIndex = color; } else { flib_log_e("TEAM_COLOR message for unknown team %s", netmsg->parts[1]); } conn->onTeamColorChangedCb(conn->onTeamColorChangedCtx, netmsg->parts[1], color); } else { flib_log_w("Net: Bad TEAM_COLOR message: Color %s", netmsg->parts[2]); } } } else if (!strcmp(cmd, "EM")) { if(netmsg->partCount < 2) { flib_log_w("Net: Bad EM message"); } else { for(int i = 1; i < netmsg->partCount; ++i) { char *out = NULL; size_t outlen; bool ok = base64_decode_alloc(netmsg->parts[i], strlen(netmsg->parts[i]), &out, &outlen); if(ok && outlen) { conn->onEngineMessageCb(conn->onEngineMessageCtx, (uint8_t*)out, outlen); } else { flib_log_e("Net: Malformed engine message: %s", netmsg->parts[i]); } free(out); } } } else if (!strcmp(cmd, "BYE")) { if (netmsg->partCount < 2) { flib_log_w("Net: Bad BYE message"); } else { conn->netconnState = NETCONN_STATE_DISCONNECTED; if (!strcmp(netmsg->parts[1], "Authentication failed")) { conn->onDisconnectedCb(conn->onDisconnectedCtx, NETCONN_DISCONNECT_AUTH_FAILED, netmsg->parts[1]); } else { conn->onDisconnectedCb(conn->onDisconnectedCtx, NETCONN_DISCONNECT_NORMAL, netmsg->parts[1]); } exit = true; } } else if (!strcmp(cmd, "ADMIN_ACCESS")) { // deprecated } else if (!strcmp(cmd, "ROOM_CONTROL_ACCESS")) { // deprecated } else { flib_log_w("Unknown server command: %s", cmd); } flib_netmsg_destroy(netmsg); } if(!exit && !conn->destroyRequested && !flib_netbase_connected(net)) { conn->netconnState = NETCONN_STATE_DISCONNECTED; conn->onDisconnectedCb(conn->onDisconnectedCtx, NETCONN_DISCONNECT_CONNLOST, "Connection lost"); } } void flib_netconn_tick(flib_netconn *conn) { if(!log_badargs_if(conn==NULL) && !log_w_if(conn->running, "Call to flib_netconn_tick from a callback") && !log_w_if(conn->netconnState == NETCONN_STATE_DISCONNECTED, "We are already done.")) { conn->running = true; flib_netconn_wrappedtick(conn); conn->running = false; if(conn->destroyRequested) { flib_netconn_destroy(conn); } } }