QTfrontend/drawmapscene.h
author unc0rr
Tue, 08 Feb 2011 22:24:30 +0300
changeset 4936 d65d438acd23
parent 4560 5d6c7f88db73
child 4976 088d40d8aba2
permissions -rw-r--r--
Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)

#ifndef DRAWMAPSCENE_H
#define DRAWMAPSCENE_H

#include <QGraphicsScene>
#include <QPainterPath>

class QGraphicsPathItem;

typedef QList<QList<QPoint> > Paths;

class DrawMapScene : public QGraphicsScene
{
Q_OBJECT
public:
    explicit DrawMapScene(QObject *parent = 0);

    QByteArray encode();
    void decode(QByteArray data);

signals:
    void pathChanged();

public slots:
    void undo();
    void clearMap();
    void simplifyLast();

private:
    QPen m_pen;
    QBrush m_brush;
    QGraphicsPathItem  * m_currPath;
    Paths paths;

    virtual void mouseMoveEvent(QGraphicsSceneMouseEvent * mouseEvent);
    virtual void mousePressEvent(QGraphicsSceneMouseEvent * mouseEvent);
    virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent * mouseEvent);

    QPainterPath pointsToPath(const QList<QPoint> points);
};

#endif // DRAWMAPSCENE_H