gameServer/HWProtoChecker.hs
author unc0rr
Wed, 10 Apr 2013 22:48:14 +0400
changeset 8897 d6c310c65c91
parent 8507 f4475782cf45
child 9109 878f06e9c484
permissions -rw-r--r--
- Revert server workaround over desync from r98e2dbdda8c0 - Don't allow more than 48 hedgehogs

{-# LANGUAGE OverloadedStrings #-}
module HWProtoChecker where

import qualified Data.Map as Map
import Data.Maybe
import Data.List
import Control.Monad.Reader
--------------------------------------
import CoreTypes
import Actions
import Utils
import HandlerUtils
import RoomsAndClients
import EngineInteraction


handleCmd_checker :: CmdHandler

handleCmd_checker ["READY"] = return [CheckRecord]

handleCmd_checker ["CHECKED", "FAIL", msg] = do
    isChecking <- liftM (isJust . checkInfo) thisClient
    if not isChecking then
        return []
        else
        return [CheckFailed msg, ModifyClient $ \c -> c{checkInfo = Nothing}]


handleCmd_checker ("CHECKED" : "OK" : info) = do
    isChecking <- liftM (isJust . checkInfo) thisClient
    if not isChecking then
        return []
        else
        return [CheckSuccess info, ModifyClient $ \c -> c{checkInfo = Nothing}]

handleCmd_checker _ = return [ProtocolError "Unknown command"]