share/hedgewars/Data/Shaders/default.fs
author sheepluva
Sat, 01 Oct 2016 16:45:59 +0200
changeset 11852 d7227dc3b397
parent 11795 2028bd2a6c5b
child 12879 286e170f4f6b
permissions -rw-r--r--
fix build

precision mediump float;

uniform sampler2D tex0;
uniform vec4 tint;
uniform bool enableTexture;

varying vec2 tex;


void main()
{
    if(enableTexture){
        gl_FragColor = texture2D(tex0, tex) * tint;
    }else{
        gl_FragColor = tint;
    }
}