Engine:
* Avoid hedgehog specific actions (attack, jump, etc.) to be triggered while the game is paused
LIBRARY "openalbridge"
EXPORTS
openal_init
openal_close
openal_ready
openal_loadfile
openal_toggleloop
openal_setvolume
openal_setglobalvolume
openal_togglemute
openal_fadeout
openal_fadein
openal_fade
openal_playsound
openal_pausesound
openal_stopsound