Engine:
* Added a new weapon: Hammer: Crush half your enemies' health and let them break through thin floors! (Might need some visual improvements)
* Removed orientation code from sticky mines due to their new graphics
* Added an attachment sound to sticky mines
Frontend:
* Added the hammer to predefined weapon sets
add_subdirectory(hedgewars)
IF(APPLE)
configure_file(${hedgewars_SOURCE_DIR}/share/Info.plist.in
${CMAKE_CURRENT_BINARY_DIR}/Info.plist)
install(PROGRAMS "${CMAKE_CURRENT_BINARY_DIR}/Info.plist"
DESTINATION ../)
install(PROGRAMS "${hedgewars_SOURCE_DIR}/misc/Icon.icns"
DESTINATION ../Resources/)
install(PROGRAMS "${hedgewars_SOURCE_DIR}/misc/dsa_pub.pem"
DESTINATION ../Resources/)
ENDIF(APPLE)