This prevents girders from erasing landbacktex (square windows in tunnels and such), at the cost of requiring lfBasic and lfObject to be treated the same apart from graphically
To compile and install you need:
- Qt >= 4.5
- FreePascal >= 2.2.4
- SDL >= 1.2.5
- SDL_net >= 1.2.5
- SDL_mixer >= 1.2
- SDL_image >= 1.2
- SDL_ttf >= 2.0
- CMake >= 2.6.0
- Lua >= 5.1.0
For server:
- Glasgow Haskell Compiler >= 6.10
- bytestring-show package
- dataenc package
- hslogger package
1. Configure:
$ cmake .
or
$ cmake -DCMAKE_BUILD_TYPE="Release" -DCMAKE_INSTALL_PREFIX="install_prefix" \
-DDATA_INSTALL_DIR="data_dir" .
add -DWITH_SERVER=1 to compile net server; if you have Qt installed but it is
not found you can set it up with -DQT_QMAKE_EXECUTABLE="path_to_qmake"
2. Compile:
$ make
3. Install:
# make install
That's all! Enjoy!