GameServer: Hide saveroom and loadroom command in non-official server
Because those commands only work with OFFICIAL_SERVER
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2004-2019 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <QStringList>
#include "KeyMap.h"
#include "SDL.h"
KeyMap & KeyMap::instance()
{
static KeyMap instance;
instance.getKeyMap();
return instance;
}
bool KeyMap::getKeyMap()
{
if (keyMapGenerated)
return true;
QFile keyFile(":keys.csv");
if (!keyFile.open(QIODevice::ReadOnly))
{
qWarning("ERROR: keys.csv could not be opened!");
return false;
}
QString keyString = keyFile.readAll();
QStringList cells = QStringList() << QString("") << QString("");
QChar currChar;
bool isInQuote = false;
int cell = 0;
int charInCell = 0;
QString scancode = "";
QString keyname = "";
for(long long int i = 0; i < keyString.length(); i++)
{
currChar = keyString.at(i);
if (currChar == '\"') {
isInQuote = !isInQuote;
}
if (currChar == ',' && !isInQuote) {
cell++;
continue;
}
if (currChar == '\n') {
mapOfKeynames[(SDL_Scancode) scancode.toInt()] = keyname;
mapOfScancodes[keyname] = (SDL_Scancode) scancode.toInt();
if ((SDL_Scancode) scancode.toInt() == SDL_SCANCODE_UNKNOWN)
continue;
cell = 0;
scancode = "";
keyname = "";
continue;
}
if (cell == 0 && currChar != '\"') {
scancode += currChar;
} else if (cell == 1 && currChar != '\"') {
keyname += currChar;
}
charInCell++;
}
keyMapGenerated = true;
keyFile.close();
return true;
}
SDL_Scancode KeyMap::getScancodeFromKeyname(QString keyname)
{
if (mapOfScancodes.contains(keyname))
return mapOfScancodes[keyname];
else
return SDL_SCANCODE_UNKNOWN;
}
QString KeyMap::getKeynameFromScancode(int scancode)
{
if (mapOfKeynames.contains((SDL_Scancode) scancode))
if ((SDL_Scancode) scancode == SDL_SCANCODE_UNKNOWN)
return QString("none");
else
return mapOfKeynames[(SDL_Scancode) scancode];
else
return QString("");
}
QString KeyMap::getKeynameFromScancodeConverted(int scancode)
{
SDL_Keycode keycode = SDL_GetKeyFromScancode((SDL_Scancode) scancode);
return SDL_GetKeyName(keycode);
}