project_files/HedgewarsMobile/Resources/Settings/Schemes/Minefield.plist
author koda
Wed, 27 Oct 2010 01:33:25 +0200
changeset 4000 ddc4a09889e7
parent 3781 2bfda544ae48
child 4113 edb30dabf71a
permissions -rw-r--r--
engine: reorder GameFlags and update files, frontend and other stuff ifrontend: load scheme descriptions from file and automate them a little correct order is schemes, ammo, hogs properly fix an autoreleased uiswitch

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
	<key>basic</key>
	<array>
		<integer>150</integer>
		<integer>30</integer>
		<integer>50</integer>
		<integer>15</integer>
		<integer>0</integer>
		<integer>0</integer>
		<integer>80</integer>
		<integer>0</integer>
		<integer>0</integer>
	</array>
	<key>gamemod</key>
	<array>
		<false/>
		<false/>
		<false/>
		<false/>
		<false/>
		<false/>
		<true/>
		<false/>
		<false/>
		<false/>
		<false/>
		<true/>
		<false/>
		<false/>
		<true/>
		<true/>
		<false/>
		<false/>
		<false/>
		<false/>
		<false/>
	</array>
</dict>
</plist>