tools/MissionsEditor/hedgehogedit.h
author koda
Wed, 27 Oct 2010 01:33:25 +0200
changeset 4000 ddc4a09889e7
parent 2596 41b46f83d088
permissions -rw-r--r--
engine: reorder GameFlags and update files, frontend and other stuff ifrontend: load scheme descriptions from file and automate them a little correct order is schemes, ammo, hogs properly fix an autoreleased uiswitch

#ifndef HEDGEHOGEDIT_H
#define HEDGEHOGEDIT_H

#include <QtGui/QFrame>

namespace Ui {
    class HedgehogEdit;
}

class HedgehogEdit : public QFrame {
    Q_OBJECT
public:
    HedgehogEdit(QWidget *parent = 0);
    ~HedgehogEdit();

    void setHedgehog(quint32 level = 0, quint32 health = 100, const QString & name = QString());
    void setHat(const QString & name);
    void setCoordinates(int x, int y);

protected:
    void changeEvent(QEvent *e);

private:
    Ui::HedgehogEdit *m_ui;
};

#endif // HEDGEHOGEDIT_H