This change allows computers limited to 512 texture size like szczur's card to run Hedgewars, so long as reduce quality is set to eliminate background textures.
It makes Ammo menu and Hats multicolumn, 512 high.
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleName</key>
<string>Hedgewars</string>
<key>CFBundleExecutable</key>
<string>hedgewars</string>
<key>CFBundleGetInfoString</key>
<string>http://www.hedgewars.org</string>
<key>CFBundleIconFile</key>
<string>Icon.icns</string>
<key>CFBundleIdentifier</key>
<string>org.hedgewars.desktop</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleSignature</key>
<string>Hedge</string>
<key>CFBundleVersion</key>
<string>${HEDGEWARS_VERSION}</string>
<key>NSHumanReadableCopyright</key>
<string>GPL</string>
<key>NSAppleScriptEnabled</key>
<false/>
<key>LSRequiresNativeExecution</key>
<true/>
<key>LSMinimumSystemVersionByArchitecture</key>
<dict>
<key>x86_64</key>
<string>10.6.0</string>
<key>i386</key>
<string>10.4.0</string>
<key>ppc</key>
<string>10.4.0</string>
</dict>
<key>LSArchitecturePriority</key>
<array>
<string>x86_64</string>
<string>i386</string>
<string>ppc</string>
</array>
<key>LSMinimumSystemVersion</key>
<string>${minimum_macosx}</string>
<key>SUPublicDSAKeyFile</key>
<string>dsa_pub.pem</string>
</dict>
</plist>